Final Fantasy XIV Stormblood: Now Has In-Game Queues

Final Fantasy XIV Stormblood: Now Has In-Game Queues

In Final Fantasy XIV , long queues when logging in are currently normal. But queues in the game?

Since yesterday morning, early access to “Stormblood”, the new expansion for Final Fantasy XIV, is open. The rush for the MMORPG is evidently huge. Players have been waiting a long time for this and now want to explore the new areas, test the jobs Red Mage and Samurai, and experience fresh adventures.

The influx makes the game quite strained. On my home server Phoenix, there were queues that could sometimes reach four digits. Currently, however, the situation has at least calmed down on this server by Saturday morning.

But queues when logging in are somewhat normal in MMORPGs during peak times. For the biannual expansions for WoW, long queues are common.

Always in order

However, the US site Kotaku is now reporting a new phenomenon in Final Fantasy XIV: queues in the game. In front of a quest NPC who opens a quest that takes place in an instanced area, a long queue of players has formed.

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The background: If too many players log in to the instanced area at once, none of them can join, and the game displays an error message. The hope is that gradually people can complete their quests, and it will ultimately continue for everyone.

Normally, we Germans are known for forming such queues quite organically and are often mocked for it by others. However, these are images from international servers, so it’s not a German phenomenon.

Beware of line-cutters

However, it doesn’t always go so orderly; on the Neogaf forum, people are discussing this strange phenomenon of queueing. One person said: “Someone pulled a mob into the queue, causing chaos, and I was able to cut in line and accept the quest. Ha.

Just yesterday, we reported on the “Stop and Go” in Final Fantasy XIV Stormblood. A few hours after the expansion began, around 12 or 1 PM our time, the content search failed and had to be temporarily deactivated. Square Enix is apparently bravely fighting against the influx of players. Hopefully, everything will be under control by the “actual start” on June 20th. Stormblood is being released for PS4 and PC.

Mein MMO believes: The current overcrowding also has its good side. The world feels incredibly alive, and FATES, the dynamic events, practically take care of themselves!


Not the only peculiarity in FF14 right now – soon you might become the manager of a sports team there:

Final Fantasy XIV has been pondering for 2 years: Blitzball or Blitzball Manager?

Source(s): neogaf, kotaku
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