The fantasy MMO Final Fantasy XIV focuses on the newly introduced hunting mechanics in the latest patch and makes life easier for crafters with new daily quests.
Final Fantasy addresses with patch 2.35 the two basic principles that have provided us humans with saber-toothed tigers and the associated vegetables for thousands of years: hunting and gathering. Or rather, what one makes from the gathered stuff through crafting.
The new daily quests of the Ixal tribe do not revolve around the usual “find and kill” things, which quest givers seem to be so obsessed with. Instead, it will be about hauling crafting materials. This will also allow leveling of the jobs that have been neglected while focusing on finally leveling that damned caster class X to obtain the coveted skill Z with the main class Y, whose absence always annoys one in raids.
Additionally, patch 2.35 deals with the hunting licenses that were recently introduced and have faced some criticism. This concerns mainly respawn timers and more lucrative rewards when taking down such a beast.
For the exact patch notes, go here, on the official Final Fantasy XIV page.