FIFA 22: New Title Update 4 changes gameplay – Corners, Goalkeepers, Passes

FIFA 22: New Title Update 4 changes gameplay – Corners, Goalkeepers, Passes

In FIFA 22, the new Title Update 4 is coming – now also for PS4, PS5, Xbox One, and Xbox Series X|S, as well as Stadia. The update comes with numerous gameplay changes and resolves a frustrating issue with the lines on the pitch.

Update, January 18: The Title Update 4 has now also been announced for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Stadia via Twitter. A release for the consoles is therefore imminent.

You can find the contents of the update further down.

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Here you can read the original article about Title Update 4.

When is Title Update 4 coming? The new Title Update 4 for FIFA 22 has been officially announced on Twitter for PC and is now available there.

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On consoles, players will still have to wait a bit for the changes. In the past, it always took a few days for the updates to be available on PS4, PS5, Xbox One, and Xbox Series X|S.

However, this time the update is expected with anticipation. Numerous changes are said to influence gameplay.

FIFA 22 Patch Notes show solution for lines issue, new gameplay changes

What changes with the update? This time, it is again an update with many points that will be addressed. Here are the most important points.

A change that will please many players concerns the lines and markings on the pitch. In FUT, these can be redesigned in color – but some pranksters simply used lines that were difficult or nearly impossible to see.

This will be resolved with the upcoming update: You will now only see your own line selection in away games, and not that of the opponent.

What changes in gameplay in FIFA 22?

A large part of the update consists of numerous gameplay changes. You can find the most exciting ones here.

  • Changes to goalkeepers: The previously strong keepers sometimes failed to hold shots that came close to them, went through their legs, or flew past their heads. Additionally, shot assistance will be reduced when the goalkeeper is near the post. Goals from sharp angles may therefore be harder to achieve.
  • Moreover, keepers could sometimes deflect flat but saveable shots into their own net. This should also be resolved. Additionally, rushing goalkeepers sometimes got close to the ball but then ignored it.
  • Corner adjustments: If players are set to a corner setting that is only on 1 or 2 bars, more players will now be positioned outside the penalty area and at the center line. A currently popular corner variant is likely to become weaker, as it apparently produced too many goals against.
  • Also, the defending AI will become smarter at corners.
  • Passes: The “Driven Pass” can now be intercepted more easily by defending players.
  • Player switches: Sometimes the wrong players were selected for switching when one actually wanted to take over a center-back with the right stick. This will be addressed. Other errors during player switches with the right stick should also improve.
  • Referees: Sometimes fouls were not called, even if the tackle was clearly late. Additionally, there were instances where incorrect fouls were called on players who were just getting up after a tackle.

In addition, there are numerous other bug fixes and adjustments. You can find the complete overview of the changes at EA (via FIFA Forums).

Further adjustments concern errors in career mode, Pro Clubs, and Volta mode, as well as new content being added. These mainly consist of updates for kits, effects, celebrations, and similar items. Additionally, a total of 124 star heads, that is, real player likenesses, will be adjusted or newly added. However, which ones are still unclear.

In FIFA 22, the TOTY event is also approaching. Everything about the TOTY vote in Ultimate Team can be found here.

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