FIFA 22: New gameplay trailer shows what the main innovations look like

FIFA 22: New gameplay trailer shows what the main innovations look like

A new trailer for FIFA 22 has been released. It highlights the gameplay of the new game and shows what is set to change in FIFA 22.

What kind of trailer is this? The new trailer went live on July 29 at 5:00 PM. It’s a “gameplay trailer” intended to show scenes from the game.

As in the past weeks, the new trailer also addresses the new major FIFA theme “Hypermotion” for FIFA 22.

This refers to a new technique in FIFA 22 that aims to provide new animations and more realism on the pitch through motion capturing and machine learning. You can learn all about HyperMotion in FIFA 22 here.

In the new trailer, all this can now be seen in action. We have embedded the video here for you:

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FIFA 22 explains what changes in gameplay

This is also known: In addition to the new trailer, EA Sports also released a new pitch notes article. It goes into more detail about the new features that can also be seen in the trailer.

Among other things, the “Full Authentic Team Motion” is described, along with new animations for a variety of situations. There are new animations for:

  • Standard situations
  • Shots
  • Passes
  • Player movements and reactions
  • Celebrations
  • Ball control
  • Headers by two players
  • Dribbling

But these are just a few examples. Overall, there are over 4000 new animations.

Interestingly, there is a new point called “Competitive Settings.” EA emphasizes in the pitch notes that players wanted more control. Therefore, some assistance functions will no longer be present in certain modes, such as support for headers. This will apply in modes like FUT Rivals or FUT Champions.

Additionally, you will receive a more detailed analysis of your game. There you will find things like accurate stats on ball possession, passes, but also “Expected Goals” (i.e., information on how many goals you could reasonably expect to score according to the game). You will also receive a more detailed overview of the performance of individual players.

FIFA 22 statistics
This is what the new overview looks like. There are several tabs with a lot of information.

Furthermore, the pitch notes go into more detail about other realism improvements. This includes an improved presentation of players off the ball, the new “Composed Ball Control,” and a change in ball physics. The ball flies quite differently than one would be accustomed to from the past.

There are also innovations in terms of dribbling. Some skill moves are improved, others weakened, or completely newly added. Interestingly: The popular “Bridge” skill move from FIFA 21 is getting slower.

You can also set tactics more precisely in FIFA 22. There are new instructions for your players that allow you to specify their behavior on the field more accurately. In attack, for example, you can now distinguish between two sections: building play in your own half and creating chances in the opponent’s half.

Overall, the developers are going into great detail about the new features. You can find the complete overview here (via EA Sports). However, information on what innovations regarding modes or similar is still missing.

In addition, the goalkeepers will receive a complete overhaul. The AI of the keepers has been improved. This should lead to more reliable saves, which have also been supplemented with new animations. In conjunction with the new defensive AI, which has also been announced, it could now be easier to prevent goals.

In our first test of FIFA 22, the improved goalkeepers stood out significantly.

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