To FIFA 19, there was a lot of new information about innovations at E3 a few weeks ago. Some smaller features got overlooked. We are showing you seven changes that you may not know yet!
We could already find some smaller innovations about FIFA 19 in the gameplay leak, while major changes like the shooting system or the CL license are already known. All news and information can be found in our overview article about FIFA 19.
However, there are also features that not everyone knows yet. We will introduce them to you below.
7 Innovations that are not yet known to everyone
The changes were compiled by reddit user “Tutenioo”. They come from various YouTubers and pro players who received the information at EA Play. The Spaniard “DJMariio” summarized the innovations on his channel.
The goalkeeper at penalties
Currently, there is a big issue with penalties. The most effective shot is to the left or right and low, so the keeper jumps over the ball if he has the right corner. This naturally leads to frustration on the goalkeeper’s side.
In FIFA 19, this will be a thing of the past; the ball should only rarely go under the goalkeeper. Generally, the shooting style for penalties is set to be changed.
Auto-defending can be turned off
A major point of criticism regarding FIFA’s gameplay has often been that the players automatically perform “auto-tackles”. This means that without button input, they try to intercept the ball, for example, through a lunge or slide tackle. This can become annoying because after such a tackle the player temporarily becomes unusable due to the animation.
In FIFA 19, you should be able to choose whether you defend manually or use auto-defending.
Volleys instead of starving headers
Many will also be familiar with the problem: The ball comes at knee height to the striker, who has plenty of space, and instead of volleying it towards the goal, he heads it with no power behind the ball.
In FIFA 19, there will be an option to always play the ball with the foot in such situations. For this, you just need to press LT+B (Xbox) or L2+Circle (PS4) when shooting.
New reception and skill moves
As every year, the selection of tricks and moves will also grow. On one hand, “reception moves” will be added. These are feints during ball reception to let the opponent run into empty space.
We will learn even more about the skill moves, but it has already been confirmed that Laudrup’s signature move and also Iniesta’s “La croqueta” will be included.
Pace is everything? Not anymore!
Unfortunately, it must be said that this has been a problem for years that has not been resolved yet. Pace is often half the battle in FIFA. Players like Kroos, Busquets, or Martinez are hardly ever used online because they are simply too slow.
With FIFA 19, EA has announced that such player types, which do not rely on speed, will also become usable. But will it work?
New and skippable celebrations
With each new FIFA title, new celebrations are added as well. Nothing has been confirmed yet, but many can imagine and fear that the “Loser Celebration” – also known from Fortnite as “Take the L” – by Antoine Griezmann will make its way into the game.
However, in FIFA 19, celebrations for players in a hurry can also be completely skipped. This currently only works by using the trick, for example, by running into the net with the “Ballet Swan”.
The nerfed low-driven shot
In FIFA 17 and 18, it was the standard method to score: the low-driven shot. Even though it is often used by footballers in real life, in FIFA it was a bit too strong.
In FIFA 19, the low-driven shot is set to be nerfed and will simultaneously undergo a change in execution due to the new shooting system: LB+RB+B (Xbox) or L1+R1+Circle (PS4) are the new button combinations.
Even though these are relatively small innovations, these 7 points could make the difference – particularly issues like auto-tackling or the decreasing importance of pace.
Which of these changes did you not know about yet and do some of the features convince you?


