FIFA 17: Momentum – Wurde der Beweis für gescriptete Spiele gefunden?

FIFA 17: Momentum – Wurde der Beweis für gescriptete Spiele gefunden?

Is there Momentum in FIFA 17? Players have claimed to find evidence in the game data.

Recently, the FIFA community on reddit has been buzzing: A snippet of code was discovered in the game files that directly refers to Momentum – a mysterious and controversial algorithm that is said to manipulate matches for years. People are talking about scripting in the games. Many players are convinced that such mechanics exist. Others insist that this is just the excuse of bad losers.

Has Momentum been discovered?

fifa-17-mourinho

So far, there has been no solid evidence for Momentum. EA Sports has remained tight-lipped about it. However, lines from the “FIFA 17” files have been making rounds in the reddit forum, which are said to refer directly to this myth. Several PC users have now confirmed that this code indeed comes from the FIFA data, having also embarked on an intensive search for Momentum clues.

The phrase “//— team chemistry (0-100) (used in momentum)” appears in the “Origin Games” folder, thus mentioning the term “Momentum” directly. Under this code, there are also labels such as “Super-Sub,” whose meanings can only be speculated about.

It is therefore definitely confirmed that the term “Momentum” appears in the game data, but it is unclear what this line in the files actually does. Furthermore: Whether this Momentum refers to the “Scripting Matches” Momentum is unknown. A statement from EA Sports is necessary, which we currently do not have.

fifa17-hazard

A campaign has already been launched on reddit with the hashtag #ExplainMomentum. Users want to confront EA Sports and urge them for an explanation.

FIFA 17: Is the difficulty changed during the game?

In the search for Momentum clues, users have found additional “suspicious” lines that are supposed to prove that the game directly interferes with the difficulty of the matches.

// Description: “User scores in first 5 minutes” // WHEN GoalEvaluation IF user score is greater than opponent score and before 5 minutes DO increase difficulty by 0.25 RULE1_PARAM1 = 5

This line could potentially mean that the difficulty of the opposing AI is increased by 0.25 if one scores a goal in the first 5 minutes.

// WHEN BallOOP IF user has greater than 70% of possession and after 20 minutes DO increase difficulty by 0.25 RULE4_PARAM1 = 70

fifa17-reus-schuss

The possession of the ball could also live influence the difficulty: If one has over 70% possession in the first 20 minutes, the game becomes 0.25 harder.

However, some questions now arise:

  • Do the two difficulty-changing code snippets (“Adaptive Difficulty”) only apply in offline modes or also in online modes like FUT 17?
  • How does the “Momentum” line affect gameplay?
  • Are these lines even used by the game?

Here is a note: All this information comes from community insights. Nothing has been officially confirmed. Whether and when EA Sports will comment on this remains to be seen. Until then, we should take the information with a grain of caution.

All information about Momentum in FIFA has been presented here.

Source(s): reddit.com, esport.kicker
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