In Destiny there were many items that players could farm, buy, and use. However, one item was so powerful and popular that every Guardian used it. It’s about the legendary Three of Coins. What this item is, why it was so popular, and why it was banned, you will find out here.
What are Three of Coins? The “Three of Coins” is not about actual coins, but about a black token with a white symbol. This token was considered a rare consumable and could only be purchased from Xur, the mysterious vendor.
As unassuming as the item may have appeared, the effect of the Three of Coins was unparalleled and especially popular in the community among the unlucky ones of RNG. When used, your chance of getting an exotic engram was greatly increased when you had defeated a boss or completed a Crucible match.
Due to this fact, the age of effective and efficient farming of Exotics broke out in Destiny 1.
Farming with the Three of Coins was fun
Before the implementation of the Three of Coins in Destiny 1, all Guardians were dependent on their luck. Either the RNG gods favored you, or you faced a months-long drought filled with blue and purple engrams.
Exotics were still scarce at that time, and when one was obtained, it was celebrated in the clan. However, with the dubious item from the DLC “The Taken King,” this was supposed to change.
Players then had luck on their side, and new feelings began to blossom in the hearts of the Guardians: joy and hope.
It was simply fun to earn many strange coins for Xur during the week, only to exchange them for a huge stack of Three of Coins. This way, one could independently counteract the poor drop rates of Exotics.
With a large stack of black tokens, one would choose the nearest Strike, mission, or even a Crucible match to consume them one after the other. Time played no role, as it flew by in such farming sessions.
When a Guardian filled their inventory with yellow engrams, they would head straight to Rahool, the Cryptarch, and hope that he wasn’t having a bad day. After decoding, one either received Exotics they still needed or just junk to dismantle.
Why were they banned? While the Three of Coins were popular in Destiny 1, they were not favored in the early days of Destiny 2. They were a relic of the old days. Since Guardians were already flooded with Exotics in Destiny 2, they were practically worthless and thus lost their shine.
Bungie’s policy changed in 2017: More players, especially casuals, should be introduced to the universe of the loot shooter. Had the grind-heavy system from Destiny 1 been present, it would have discouraged many players who were not accustomed to such.
Finally, Bungie recognized the rudimentary item and eventually removed it completely from the system at the release of Forsaken.
This was a brief look back at perhaps the most powerful item from Destiny. Do you remember it, and if so, what was the first Exotic you received with the help of the Three of Coins? Feel free to let us know in the comments!

