Fans say: Baldur’s Gate 3 needs better victory scenes, show questionable preferences

Fans say: Baldur’s Gate 3 needs better victory scenes, show questionable preferences

Baldur’s Gate 3 is one of the most successful and best games of 2023. Criticism is almost only at a very high level. Nevertheless, fans have now found a point that could be improved – and show some pretty morbid preferences.

This is what players want:

  • Baldur’s Gate 3 is a pure story-driven game, mainly driven by the players’ own decisions.
  • However, you will also face nasty enemies, including some bosses with their own, specially staged battles – such as the fight against a nasty witch.
  • This is exactly where players wish that the endings would be more spectacular. Because often the existence of a special boss simply ends with the fight, without a special scene.

What is “morbid” about it? On Reddit the post by user AltPerspective has already received over 11,000 upvotes and accumulated over 1,100 comments. In it, the player says that Baldur’s Gate 3 is missing special death scenes.

However, AltPerspective has a very … precise idea of what he wants to see: “Why can’t we have a sweet, little scene where [the bosses] gasp for air while choking on their own blood and weakly sputter curses at us?”

Other users are directly sure that the creator himself plays the Dark Urge, a canonically psychopathic killer. Nevertheless, there is a lot of agreement – and also comparisons to other games.

That the D&D community ticks a little differently is already shown by the fascination for this scene:

“The assassinations in Assassin’s Creed are so entertaining”

The creator defends himself and says: he thought of Assassin’s Creed when describing it. There, it is particularly well implemented how targets die and still speak to the player in their last breaths.

Many users agree: Assassin’s Creed has implemented death scenes extraordinarily well. After all, that is what it’s about in a game with assassins. Similarly strong does it in Dragon Age, for instance.

AltPerspective wishes for dialogue options to finish off an opponent he has built up hatred towards for over a hundred hours. A little satisfaction and a true ending for the plot, indeed.

Some other fans wish that the killing options should rather fit the character they are playing. For example, if someone is killed through dialogue, a dagger shouldn’t just appear out of nowhere. One should use the equipped weapon – such as a greatsword.

In further comments, it is stated that special death scenes are indeed present, although sparse. There are special victory scenes for certain battles when corresponding NPC opponents are present. However, not everyone sees the scenes.

A prominent example is the final quest of Astarion’s personal tasks. Ironically, there is a problem here:

For one of the toughest boss fights in Baldur’s Gate 3, you should not take a companion with you – but that is exactly his quest

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