Fans of The Sims are trying to have fun at inZOI, but are hitting a wall

Fans of The Sims are trying to have fun at inZOI, but are hitting a wall

The life simulation inZOI currently excites many fans on Steam. It especially appeals to fans of The Sims who want to see what the new competitor has to offer. The building mode presents players with unprecedented challenges.

What’s the deal with the building mode? A flexible building mode was promised for inZOI, allowing players to place objects without a grid. This has pleased building experts from The Sims, who repeatedly struggle with limitations in the Sims games and therefore have to resort to cheats (via Gamerant.com).

While players can truly express their creativity with the furniture in inZOI, allowing each object to have its own textures and colors, the building mode seems unnecessarily complex for basic building elements like walls and roofs.

Here you can see the trailer for inZOI:

“It’s unnecessarily complicated”

How do the players rate the building mode? Players have had enough time since the release of the life simulation on March 28 to compare the building mode of inZOI with that of Sims 4. YouTuber “TomTheSimmer” has dedicated a video on YouTube to this task.

In the video, he built a house as similar as possible in inZOI and Sims 4 and timed how long it took from start to finish. He concluded that the two-story building in Sims 4 was built in 40 minutes, while in inZOI it took about 90 minutes. To make the games more comparable, he used only the base game without expansions in Sims 4.

In his experiment, he mainly had difficulties with the walls of the life simulation in inZOI. These simply could not connect due to the different heights. In Sims 4, everything “sticks” together, which simplifies building.

Here you can see TomTheSimmer’s video:

https://www.youtube.com/watch?v=PCduYnBl6Lwu0026ab_channel=TomTheSimmer

What do the reviews look like? There are also some users on Steam who criticize the building system of inZOI. One of them is user big bungo, who has written a detailed critique specifically about the building mode. He concluded that “the building mode is unnecessarily complicated and should be simplified.”

He criticizes the following points in the review:

  • Walls do not connect automatically, causing clipping
  • Individual wall sections cannot be deleted separately
  • Foundations require a cumbersome detour through rooms
  • Floor tiles are bulky, not freely formable, and interfere with furniture
  • The floor is a tile, not real terrain – complicates gardens
  • Overlap restrictions for windows, furniture, and tiles are too strict
  • Fences cannot be placed on floor tiles (e.g. grass)
  • Rooms on different heights cannot be connected or covered
  • Handrails are visually incorrect – large gap to the floor surface
  • Only very simple buildings are easily possible – creative builds are frustrating

Many users below the review agree with him and hope that the developers will continue to work on the building mode during the early access on Steam.

In the building mode, inZOI actually aims to surpass The Sims 4, with a variety of textures, colors, and the grid-free building mode allowing creative players to fully express themselves. That experienced builders currently have issues with the mode likely dampens the mood among the target audience. With currently 83 % positive ratings on Steam, the game is received well despite missing features.

However, early access should not be the excuse for all the problems of inZOI. The game’s head agrees and does not want to use the development phase as an excuse all the time. Most recently, he apologized to disappointed fans: ‘Not just another early access’ – head of inZOI apologizes to everyone who trusted him and was disappointed by the game

Source(s): 3DJuegos
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