Bloodborne from 2015 is considered one of the best games of the PS4 generation. Due to technical deficiencies, many fans have been wishing for a modernized remake for PS5 or PC for years. A hope that Sony both fuels and tramples.
Why a remaster for Bloodborne? As great as From Software’s action RPG is in its original form, there is still room for improvement in technical terms – especially regarding performance.
Thanks to a next-gen update and a PC port with a steady 60 frames per second on the platform of their choice through atmospheric Yharnam, many fans want nothing more. But of course, announcements of a remaster, remake, or sequel would also be celebrated enthusiastically.
The hope is fueled because almost all major “Souls” games have been released for various platforms or received a modern remake from Sony (Demon’s Souls).
The PS5 remake of Demon’s Souls is a real graphical showcase:
As if they want to purposely annoy the fans
What is Sony doing? Rumors of a possible announcement for Bloodborne have been circulating annually. Partly through supposed leaks or insider reports, partly because Sony is doing something that could hint at a remake of the PS4 milestone.
In December 2024, for example, the PlayStation corporation released an anniversary trailer showcasing scenes from well-known franchises like Horizon, Uncharted, God of War, or Spider-Man, accompanied by a sentence related to one of the topics addressed in the game just shown. In Metal Gear Solid, for example, the topic is honor, and in God of War, it’s family.
In the very last gameplay scene of the trailer, Bloodborne is depicted, accompanied by the text: “It’s about perseverance.” On one hand, that is something that all Souls games from FromSoftware excel at, but on the other hand, many fans felt triggered by it, having been waiting persistently for years for news about the Bloodborne franchise.
What is the community doing? They are trying to help themselves. For instance, with fan trailers showing locations from Bloodborne in Unreal Engine 5 (like here on YouTube). Or with patches that fans can use to independently address weaknesses in the game. Lance McDonald’s 60-FpS patch is almost four years old now.
Ah … Bloodborne:
Attack on fan patch after 4 years
New action from Sony: It is even more remarkable now that McDonald received a DMCA notice from Sony Interactive Entertainment for his long-established patch on January 31, 2025 (DMCA is the Digital Millennium Copyright Act of 1998, which aims to protect copyright online).
On X, the mod developer writes: “On February 21, 2021, I made and released a patch for Bloodborne that allows the game to run at 60 FpS. Today, I received a DMCA notice on behalf of Sony Interactive Entertainment, requesting that I remove the links to the patch I published online, which I have now done.”
That the Sony officials have been aware of the mod for some time is evident from a post on X by Lance McDonald from October 11, 2024. There, there is a picture with former PlayStation head Shuhei Yoshida, with whom McDonald had just discussed his 60-FpS patch.
The big question is now, of course: Why now?
- From IceBreaker_94’s post on Reddit drips sarcasm: “So they are REALLY planning something for the game!”
- Tonberryc writes on Reddit: “Strange. I could understand if this made the game unplayable without a license, but it’s just a patch that’s practically a game modification. A DMCA does nothing unless they are trying to rekindle the demand for an HD remake.”
- Hocomonococo can’t believe it (via Reddit): “Bro, what the hell is wrong with Sony.”
- doglywolf has a response on Reddit: “Sony loves bad PR.”
Speaking of Sony: More and more former PlayStation-exclusive titles are also coming to PC. In the past, a move by Sony had caused outrage among players. Now, Sony is once again responding to the criticism and offering an alternative: Sony backtracks on a controversial decision for PC games, wanting to attract players to their PSN in other ways