Fans are upset about upcoming nerfs, The Division 2 says: Wait and see

Fans are upset about upcoming nerfs, The Division 2 says: Wait and see

Recently, the developers took a closer look at the content of Title Update 3.0, which is set to be introduced in May to The Division 2. Some changes received harsh criticism from fans, but Massive says: just test it first.

Here are the changes: As the developers revealed in the latest edition of “State of the Game,” extensive changes are coming to The Division 2 with the next major Title Update 3.0. These changes will affect almost all areas of the game.

However, in a specific area, the upcoming adjustments are causing particularly great discontent among fans. It concerns numerous talents of weapons and gear.

The Title Update 3.0 has actually been postponed with the first raid to May: Agents were looking forward to the first raid right after Easter – But that won’t happen

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This is being criticized particularly strongly: While some talents are being strengthened or slightly reconfigured, a large part of these features is soon to be nerfed, meaning weakened. Many damage-oriented talents are particularly affected.

Players are massively complaining that the developers are mercilessly swinging the ultimate nerf hammer and nerfing everything that is somehow enjoyable or makes sense.

The first of these changes can already be tried on the PC-exclusive PTR servers. There, players can gain their own impression of how the first revised talents now work and provide feedback on it.

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The Division 2: You probably don’t need to go into the Dark Zone for the best gear
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The developers respond to that and try to explain their position.

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This is what the developers say about the upcoming nerfs: The developers emphasize that The Division 2 is an extremely complex game and balancing will never be easy. However, simply buffing everything will never work in the long run. With balance, you would quickly hit limits.

If all weapons and gear are stronger and the damage output simply keeps increasing, you would also have to equip the enemies with more and more health points and armor, which would cause them to feel like bullet sponges for “not optimally equipped” agents. That would be just one of many problems that would arise and would make the game unenjoyable for many others.

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With the upcoming changes, they are now trying to increase the diversity of truly used talents and not take away players’ enjoyment. The upcoming buffs and nerfs are intended to bring as many talents as possible to a level.

There should not only be a few characteristics where players feel almost obligated to grind for and equip – especially when it comes to damage output.

There should be more attractive options that all feel equally valuable – like a real alternative – and not like an absolute must-have to feel and play.

Moreover, the nerfs look worse on paper and when isolated than they actually turn out to be. For alongside these nerfs and buffs, so many other factors are being adjusted and altered that the weakening will not be as noticeable as some fans fear.

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As an example, they noted that the health points and armor of the NPCs are being reduced. As a result, the damage talents will remain relevant even in their weakened state. At the same time, however, there will be many other features that will become interesting due to this change.

By the way: The developers emphasize that many factors for PvE, PvP, and Dark Zones will be balanced separately – so that all players can get the best possible experience in their favorite area.

This is what the developers recommend to all skeptics: The changes should be viewed in their entirety as a holistic entity and not isolated as mere numbers on paper.

The Division 2 Kampf Screenshot

The developers urge fans to wait and try these changes for themselves to see how they play out live. After that, they are still open to further feedback and could make adjustments.

The first of these changes can already be tried on the PC-exclusive PTR servers. There, players can gain their own impression of how the first revised talents now work and provide feedback on it.

More on the topic
The Division 2: You probably don’t need to go into the Dark Zone for the best gear
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Source(s): Reddit, Ubisoft Foren, Massive - State of the Game, Reddit
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