Fallout 76: “We would be ill-advised to ignore modders”

Fallout 76: “We would be ill-advised to ignore modders”

In an interview, Project Lead Jeff Gardiner and Development Director Chris Mayer spoke about Fallout 76, Steam, and mods. Modding is simply part of Fallout for many players, and the statements from the heads sound promising.

What are mods and modders? Mods, short for modifications, are extensions for games that can impact various areas. They change the interface, expand some displayed information, or alter the music and significantly change the appearance or even the gameplay.

Both the Fallout series and the Elder Scrolls series, also published by Bethesda, are famous for modders continually tinkering with them and sometimes even building completely new games from the basic structure.

However, for Fallout 76, mods have caused more problems since the release, as they can provide unfair advantages in multiplayer gameplay or be seen as cheats. Bethesda has even punished some people in curious ways. Currently, however, mods seem to be at least tolerated.

Fallout 76 Policeman admonishes Vault Boy title
Strikes for modders have happened before.

This is how Fallout 76 handles mods now

This is what the chief says about mods: In an interview with PCGamer, Jeff Gardiner was asked what the current stance on modifications for Fallout 76 is. His response:

We are looking at some popular mods on PC that improve inventory management. I’m just saying, we’re aware of them. We even have a list of the top 10 mods being used, and we want to be conscious of that. Because when players use mods to play, those are clearly areas where we can improve.

However, not much more can currently be said on the subject.

Fallout 76 Fasnacht Donut
Inventory and crafting are major points of criticism for the interface of Fallout 76.

Will mods be officially integrated? There has been no answer to this question yet. Gardiner only noted that there are “all kinds of plans” for the future and that it would be “poor advice” to ignore modders as part of those plans.

However, Fallout 76 has already been officially announced for Steam in the coming time, despite its launch without Steam. The modding community on Steam is very active, and it seems likely that Fallout 76 will allow community mods on Steam as well.

Steam Very Blue
Fallout is coming to Steam.

Additionally, private servers for Fallout 76 are also expected to come. When, is not yet known. But they will likely also have the option for modifications.

How useful do you find mods? Which ones do you use or would like to see?

That Fallout could improve with mods is beyond question for many. Even the chief admits that not everything went smoothly:

More on the topic
The chef admits: “Fallout 76 was not good, but it will be good”
von Benedict Grothaus
Source(s): PCGamer
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