Bethesda has released the patch for Fallout 76 The patch seems very extensive, although its size appears tiny, especially compared to the massive Day 1 patch.
What does the patch bring? The patch increases the size of the storage, fixes some bugs, and adjusts the balance of weapons and enemies. There are also several quality of life improvements.
The next patch for Fallout 76 will be released on December 4th for PC, PS4, and Xbox One. It will be approximately 36 MB for PC and about 3 GB for PS4 and Xbox One.
Update from December 4th, 5:55 PM: The patch has now been released. On PS4, the update requires 4.5 GB.
Fallout 76: Patch notes from December 4th in English
This is changing in storage: The size of your personal storage will increase from 400 units to 600 units. This allows you to store one and a half times as many items as before.
According to the patch notes, an even further increase is possible in the future. After the size of storage was already a problem for many players in the beta of Fallout 76, the storage should become even larger once it is ensured that it does not negatively affect stability.
You can access your storage in Fallout 76 from any storage container in the world. You can set up a storage container in your C.A.M.P. or use the public storage containers at train stations.
This is changing in creatures: Higher-level enemies now give fewer experience points than before. The XP reward has been reduced.
Instanced bosses should also now drop two to four items per boss. How much loot you receive is determined by the difficulty and level of the boss. Bosses are particularly hard, legendary enemies.
Finally, a player killed a Queen of the Scorched Beasts and received only a rolling pin as loot. Whether the bug fix will also apply to the enemies from such events remains to be seen.
These technical innovations are now available: On PC, the frame rate is no longer limited. Players have long complained that their machines could deliver more graphical performance than Fallout 76 allowed due to the limit.
The reason for the limitation was that players with higher frame rates could move faster. This bug should now be completely fixed and the frame rate limit is no more.
Additionally, the Fallout 76 game client and the servers should now run continuously more stable.
Bug fixes: In addition to the innovations, several bugs will also be fixed. Among others, players should now
- be able to exit their Power Armor.
- not get stuck on loading screens anymore.
- find items in the “Stored” tab when relocating their C.A.M.P..
- not receive duplicates of skill cards anymore when leveling them up.
The mutations “Charged” and “Unstable Isotope” no longer grant additional health. Players who are AFK for more than 10 minutes will lose connection to the server.
You can find the full patch notes in English on the official Fallout 76 website.
Another patch is already in planning by Bethesda. Another patch with new features for Fallout 76 is expected to come on December 11th.




