Expert asks: “Can a single fix save PvP in Destiny 2?”

Expert asks: “Can a single fix save PvP in Destiny 2?”

In Destiny 2, the Trials are set to make a comeback soon. However, the state of PvP is currently improvable. A YouTuber believes he has found the solution.

What the expert says: The well-known YouTuber Mtashed poses his solution as a question: If primary weapons were deadlier, would we have a better PvP experience?

We will look further down at why he makes this assertion and what specific changes he has in mind. First, we will look at the Crucible currently and in the past.

Michael “Mtashed” Tash has been involved since Destiny 1 – Source: Twitter

The Crucible in Different Destiny Eras

What is the current PvP situation? Currently, special weapons predominantly dominate the Guardian versus Guardian battles. It feels like every kill in PvP is achieved by a shotgun, a fusion rifle, or a sniper.

The numbers (via Destinytracker) also show that special weapons are used more than primary weapons depending on the mode, or at least are on par with them. This causes frustration among many players.

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There are hardly any “decent” duels in the Crucible. The powerful special weapons seem almost impossible to counter. So, Guardians themselves become slippery shotgun players or burn everything with Jötunn.

Another factor currently makes it difficult for many primary weapons. They often require perfect precision. 150 RPM and 140 RPM hand cannons demand you to land 3 quick headshots to defeat a Guardian in a reasonable time.

Other weapon classes, like aggressive scout rifles such as the Polaris Lance, also require such precise handling. If a body shot is landed, the TTK (Time to Kill) drops significantly.

Lord Shaxx oversees the Crucible

What was the PvP of Destiny 2 like at launch? When Destiny 2 launched in 2017, the PvP situation was completely different. The gameplay was almost exclusively with primary weapons. The reason: Weapons like snipers and shotguns required the rare power ammunition.

Additionally, abilities charged slowly, Guardians were heavily restricted in their mobility, and battles were fought exclusively 4 vs 4. All of this led to a rather slow PvP experience.

This did not sit well with the Guardians. The Destiny developer took the feedback to heart and significantly revamped the PvP. Through several updates, it created the fast-paced, ability-loaded, and above all deadly Crucible we see today.

This is how it looked in Destiny 1: In the predecessor of Bungie’s current loot shooter, primary weapons were deadlier than they are now. This made it harder for a shotgun player to close the distance.

In general, there was a higher risk in using the powerful one-shot weapons. Fusion rifles had to be charged from cover. Snipers had to always keep an eye on their surroundings.

The popular hand cannon Eyasluna dealt 86 damage with a headshot. Thus, often it was sufficient to land a critical hit and follow up with two quick body shots to take down the Guardian.

Falkner Austringer Handfeuerwaffe Destiny
With ornament, the Falkner also visually resembles the Eyasluna

Its spiritual successor, the Falkner from Destiny 2, inflicts 70 damage. At the same fire rate, mind you. The lower damage necessitates three crits. While people are currently complaining about the high aim assists in Destiny, not every shot automatically flies into the enemy’s head.

Of course, the sandbox in Destiny 1 was not only praised. There were also issues with weapon balance and overly powerful abilities. Sticky grenades, for instance, could kill in one hit and would track toward the enemy almost magically after being thrown.

What Mtashed Specifically Proposes:

What are the solutions from the PvP expert? Mtashed admits that the Crucible in Destiny 1 was not perfect. But primary weapons must take a hearty slice from their former counterparts.

Destiny-Thorn
The Thorn as a reference point

He also references a weapon from Destiny 2: the Thorn. As soon as a kill is made, and a so-called remnant (a kind of sphere) is picked up, the weapon gets buffed. This improved state, in his opinion, should be the standard for all primary weapons.

With the increased damage and the consequent lower precision requirement, the weapon feels powerful and he dares to take it into duels. Mtashed cautions that he does not desire a TTK like in Call of Duty.

He certainly does not wish for primary weapons as strong as the buffed Recluse to become the standard. Furthermore, special weapons should remain strong and useful. But Guardians should not be able to access one-shot weapons without risk anymore.

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What do you think of the proposals to make primary weapons deadlier again? Do you also believe that shotguns, fusion rifles, and snipers are currently too easy to use?

To find out which event starts tomorrow and has a significant PvP focus, read here:

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Source(s): Mtashed
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