In MOBA Evolve, an asymmetric 4-vs-1 monster hunt, it’s about hunting, being hunted, and playing jump rope.
We at mein-mmo.de editorial team had an indecent amount of fun during the Alpha of the MOBA variant “Evolve” last extended weekend. In the game developed by Turtle Rock, the creators of Left 4 Dead, a team of four hunters chases a monster. The hunters are highly specialized and must work together according to their roles to bring down the monster as quickly as possible. The monster, in turn, has to hide, creep, and eat until it becomes strong enough to confront its pursuers and turn the tables.
Matches last between approximately 3 and 15 minutes and culminate in a fierce conflict filled with tension and adrenaline.
However, as it turns out now, we and thousands of others have been playing Evolve wrong all along and misunderstood the concept. In reality, a peaceful resolution of the conflict seems possible. In the end, is the monster Goliath just misunderstood? Does it just want to play? One might think so when watching this video where hunter and hunted pause for a moment and play jump rope with the medic’s healing beam.
We will probably cover Evolve in more detail in the future. It is set to be released in February 2015 for PC, PlayStation 4, and Xbox One. At Gamescom in Cologne, it has won several awards and was named Game of the Show.
Here is another video that does the game more justice: