The cheerful monster hunt has not yet begun and already there is a warning: Right at the launch of Evolve there will be a patch that will consist of approximately 3 GB.
Balancing – Wraith and Medic Nerfed
Although the balancing was more than satisfactory overall, there were still some minor inconsistencies that they want to change in time for the launch to provide all players with the best possible experience. Even if there are no official patch notes yet, some adjustments to the monster “Wraith” have likely been made. The medic Lazarus has also likely fallen victim to the nerf bat. Both were too often victorious in the beta and will probably have to accept an increase in their cooldowns.
Miscellaneous – Mobile Game, Bug Fixes and Elite Skins
In order to properly establish the connection with the new mobile game “Evolve: Hunters Quest“, it also requires new files in the main game. Lastly, they are of course fixing the recent bugs: Monsters and players should no longer be able to fall through the ground of a map and some gravitational effects have been normalized (Farewell, my flying Goliath, you crown of creation!).
The new elite skins will also make their way into the game and are now ready for release – the first version had been criticized for not differing enough from the normal skins.
The patch will unfortunately only be available on the release day – this also means that not all players will start the game simultaneously. Perhaps not such an unwise move to keep the server requests at a manageable level?
