The space MMORPG EVE Online is losing three employees. One of them has a request for the community: Stop with the bashing.
Fans of games do not hold back. Especially when it comes to an MMORPG – and particularly EVE Online. Moreover, there is the generally rough tone that often prevails on the internet. This creates an explosive mix that is currently erupting in the EVE Online community.
The bashing must stop!
The players of EVE Online believe that the developers should stay out of the game and express this opinion loudly and sometimes below the belt.
Lead Game Designer CCP Scarpia, Senior Game Designer CCP Ytterbium, and Technical Designer CCP FoxFour have resigned – however, according to their own statements, not because of the tone but for personal reasons.
CCP Scarpia and CCP Ytterbium will leave the company at the end of March, CCP FoxFour in June. One of them, Ytterbium, shared the background with the community on reddit: It has nothing to do with Eve dying or anything. As a Southern Frenchman, he does not feel particularly comfortable in Iceland. After 9 years, it is time for a change.
But he also says: “You guys destroy anyone who touches Sovereignty or Capital Ships. We all know how important those pixel ships are to you. The community makes the game special. But frankly: The bashing must stop. It has a destructive impact on people who work in the gaming industry.“
He himself has made mistakes that had no consequences, while some of his colleagues wrongly have to serve as scapegoats from the community.
EVE fans are a special breed

CCP Games has not yet commented on this. They will probably prepare an official statement that should not add more fuel to the fire. The relationship between the developers of EVE Online and the players is at best difficult.
Any change is taken badly by the development studio, as it represents an intervention in the economy – which should only be managed by the players. However, the developers want to update EVE Online, offer new content, and ensure that the game does not stagnate.
This intense relationship between players and developers seems to be taking its toll.
