The developer CCP has committed to monthly updates for EVE Online and has been keeping this rhythm quite well so far. After Rhea in December, Proteus follows in January. The changes that come with Proteus mainly polish the graphics of the sci-fi role-playing game.
New Graphics Effects and Improvements
The asteroid belts will now be more detailed with Proteus, creating even more space atmosphere, at least for those who have chosen to be a miner or a rat. But even station traders should at least take a short trip to the new belts and take a look at the now countless fragments. With Rhea, CCP tried out a new, optional star map, which was rather confusing with its 5000 systems so far. Proteus is supposed to further improve and enhance the new star map.
Rebalancing of Modules
But it’s not just the graphics that are being improved, but also the countless modules. A total of 10 module types are undergoing rebalancing by CCP, which comes with a new naming system. This system is supposed to be easier to understand. For example, the Propulsion Upgrades or the Engineering Equipment are being revised and adjusted. Gradually, all modules in EVE Online are to be subjected to rebalancing.
The Proteus update is already online on the test server Singularity and is set to go live on January 13. By the way, we tell you why starting with EVE Online is worthwhile!