The developer of EVE Online, CCP, is now focusing on monthly updates instead of biannual ones. So far, Kronos (June), Crius (July), Hyperion (August), and Oceanus (September) have been released. The October update Phoebe is arriving a bit late and is set to be released on November 4. We have looked at the changes.
It Smells Like War
That stagnation is slowly becoming a problem for EVE Online should be known to every player. To counteract this, CCP is releasing a three-part change to the 0.0 and sovereignty rights. In Phoebe, the way of traveling will be changed. Long distances are no longer so easy to handle. CCP hopes that an alliance can only fight one front, but has less chance in a two-front war than before.
About Time…
A very good piece of news for those who like to train an alt: The skill queue now has no 24-hour limit with Phoebe. So, weeks, months, or even years can be spent training without needing to log in with a character.
What will also make life easier for many is the multisell. By marking multiple items, several sales orders will be created. Mission runners will be grateful to CCP, as items can now be sold faster and more easily.
And even more changes
CCP is also slightly changing the invention system along with the interface. The reverse engineering is now possible directly in the interface. Explorers are also getting something new: Better career agents are now waiting for the adventurers, just like higher quality escalation areas and environmental hazards. To find everything better, CCP is also providing a few interface improvements. A clear list of the major changes can be found here.
