ESO is getting better for new players, but they forget the veterans

ESO Veteranen Titelbild

The MMORPG The Elder Scrolls Online has been able to score points with new players in recent years through its updates. Partly, the changes are also well received by veterans; nevertheless, many of them feel forgotten. We will explain to you why many veterans feel neglected.

What does it mean “Veterans feel forgotten”? In terms of new content or changes in the game, long-time players feel neglected. While Bethesda brings many changes to ease the entry for new players, there is often little happening regarding veteran content.

In this article, we will present you some points that are often criticized by the endgame and veteran community and which they feel are not adequately addressed.

Who is speaking here?: MiezeMelli has been playing The Elder Scrolls Online since the beta. Since early 2018, she has been regularly streaming ESO on Twitch and has been part of the official ESO Stream Team from Bethesda since late 2020. Since January 2018, she has been creating videos (Raid Triples, Guides, DPS Tests) on YouTube. She has a total of over 6900 play hours on 18 max-level characters and 1890 Champion Points (as of 22.12.2021). She has been responsible for everything about ESO at MeinMMO since May 2021, especially guides.
ESO MiezeMelli Who is speaking here

The Overhaul of the Champion Point System Supports Low Levels

The Champion Point system was completely overhauled with Update 29 Flames of Ambition. Additionally, the required experience for leveling up has been adjusted, making the acquisition of Champion Points up to CP 1800 significantly easier.

This particularly benefits new players. Moreover, in recent years, group search has been added along with the associated ability to grab daily extra experience.

Only One Raid a Year

Twice a year, there is new quest and area content. A total of four new dungeons are released per year, but only one raid a year. Often, the instances are also plagued by bugs and performance issues, causing players to frequently reset the instances.

There are also recurring phases where a combat bug completely blocks the endgame until the next fix in a scheduled patch (every 2 weeks). For example, I recall the light attack bug for Magicka classes or the really dreadful time before the Greymoor chapter was released.

During that time, the game experienced massive server issues, leading to delays of up to 40 seconds. This means that incoming damage did not match the graphics. Suddenly, you were dead and had no idea what had just happened.

During this time, many long-time players left ESO as attempts for triple achievements (No Death, Speed Run, and HM in one run) were absolutely impossible.

In 2020, a Major Overhaul of Performance Was Announced

At the ESO Tavern in January 2020, a major program for the overhaul and improvement of server performance was announced. However, the community does not feel that this project has been completed or that it has been reported on sufficiently.

This project should not just “fade away” because veterans have a significant interest in it, and the initiative has received very positive feedback. Hence, the disappointment was even greater that further information was lacking.

Existing Problems in the PvP Area Cyrodiil

In the PvP area of ESO, some tests have been conducted to improve performance. Players faced regular crashes and extreme lags as soon as many players clashed. However, there is also too little reporting about this project.

The solutions offered were also based solely on the restriction of various functions. For instance, all sets that do not solely increase stats were disabled. This ultimately results in only 12 sets retaining their full function out of all item sets.

In my view, this is not a solution to the actual problem, but rather a symptom treatment.

The Expensive Chapters Become Simple DLCs After 1 Year

This is yet another aspect that is great for newcomers but leaves a bitter taste for veterans. Chapters must be purchased separately for 1 year in order to play them. After that year, they are included in the ESO Plus membership. Most veterans have it, but it does them little good in the first year.

Nevertheless, veterans are required to buy this chapter additionally if they want to play the new raid. Thus, they often invest a lot into the game only to play relatively little content that is truly useful or interesting for them.

In my opinion, there should be an option to unlock the raid with ESO Plus.

Gates of Oblivion and Blackwood Bring Innovations for Newcomers

The entire story around the Gates of Oblivion has brought many changes and new content for newcomers and quest fans. The four major patches, including the grand chapter Blackwood, have introduced the highly advertised companions into the game.

Unfortunately, these AI companions are only really useful for newcomers, as they do not replace a player. On one hand, this is good because no player becomes redundant. On the other hand, it also failed to meet the expectations of veterans and does not represent an interest point for the endgame.

These Positive Aspects Already Exist for ESO Plus Members

But what is the solution to these problems? In my opinion, it’s not so easy. After all, there is at least a free statuette for the home for ESO Plus members at certain intervals. Perhaps they should build on that and come up with a few more ideas.

What do you think about the points mentioned? Are you perhaps also an ESO veteran? Can you relate to the points and wish for more content for long-time players? Or are you just new to the MMORPG and find the innovations great? Feel free to write it in the comments, we are interested in your opinion!

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This is an AI-powered translation. Some inaccuracies might exist.