In the upcoming shooter MMORPG Escape from Tarkov, players will have to tactically consider whether to take the time to search corpses for loot.
If you defeat an opponent in an MMORPG, you can quickly pick up the items they carry. However, this is not particularly realistic. What if the defeated opponent had stored items in a backpack or pockets? In principle, you would need to search these first before knowing what is inside and whether it is worth taking the loot at all.
Searching for Loot
Such a system is used in Escape from Tarkov. If you search the body of a killed enemy, you must first search their pockets and backpack. This takes a while, and gradually items they carry appear, which you can then pull into your own inventory. This introduces a tactical component to the game. Because under certain circumstances, you may not have the time to search for loot extensively, as you might be in an unsafe area. Therefore, you must make the decision of whether and how long to rummage through the pockets of the defeated.
Interactive like Fallout 4
Escape from Tarkov will also impress with a highly interactive game environment. Car trunks can be opened to check what is inside, players must search for keys to open certain doors, cabinets can be rummaged through, and light switches can be turned on and off. Overall, the interaction with the world and objects feels reminiscent of Fallout 4. There seems to be a lot that you can use, making the game world feel alive.
Plattform: PC
Release: 27.07.2017 (Early Access) Genre: ShooterModell: Buy-to-play
Escape from Tarkov is an online shooter being developed for PC. It primarily focuses on being 'hardcore', aiming to set new standards. In videos, the developers...