Since last night, the new patch for The Elder Scrolls Online, TESO, is live on the US server; European players will get it only today.
Once again, Americans are being used as guinea pigs for us European players. They have had the 1.3.3 patch since last night, and as this is a major content patch, problems have predictably arisen. A thread on the topic in the English-speaking subreddit for TESO cleverly quoted Murphy’s Law with, “Anything that can go wrong, will go wrong.”
Not all achievements are displayed, and there are also problems with accessing the guild bank
The new armor dyeing is linked to achievements. Some of these achievements were newly introduced with the patch and should actually be credited retroactively to players. However, this is not functioning properly. Issues arise: players do not have the achievements they should have, and therefore also do not have the correct colors. Zenimax is working on it and provides a current list of the status here.
The second problem is due to the new guild ranks. Players are complaining that they can no longer access the guild bank, regardless of their rank. This issue particularly affects guilds whose guild leader is inactive. These were rather isolated cases until the evening, but then they multiplied. Eventually, Zenimax decided to temporarily disable all guild functions. It is still unknown what impact this will have and whether European guilds will be affected as well.

Problems since the server migration
A major topic once again is lags and delays – since the migration of the European mega server from Austin, Texas, to Frankfurt am Main, some are struggling. Social media is filled with complaints from TESO players: gameplay frequently stutters and there are small rollbacks. Other players cannot log in at all and have not been able to play for days. Zenimax advises to reset the graphic settings and to write a ticket to support. There seems to be no universal solution for this.
Undocumented changes in the patch: There is a two-week campaign in The Elder Scrolls Online after all
Contrary to what was originally intended, Zenimax has decided to introduce a medium-length campaign after all. One of the 7-day campaigns has been turned into a 14-day one. Now campaigns of 5, 7, 14, and 30 days are active. There are two 5-day campaigns, divided into veteran and non-veteran.
According to reddit, the patch also brought other undocumented changes for The Elder Scrolls Online. For instance, the “fishing achievements” for the starter zones are now reportedly fixed, invites pop up in the middle of the screen, and silently replaced old with new map icons for public dungeons, trials, and delves.
Update 11:00 AM: The patch is now also live for us; the maintenance was fairly quick. Zenimax has also temporarily disabled the guild functions in Europe. The technicians of The Elder Scrolls Online have identified the cause of the problem and are working on a fix. Once that is settled, the guild ranks should be reverted to their status before the update. Good news in the end: On the US server, the colors are well received. Apparently, the level of detail of the system is convincing: it offers a lot of possibilities to experiment and create the perfect look.