The Korean MMORPG Echo of Soul is closing in its home country of Korea and now also in China. The Western publisher Aeria Games has commented on this.
If a game closes in two regions in quick succession, then Aeria Games, the Western publisher, understands that this makes players anxious. They don’t want to sugarcoat the situations, as it is “not nice,” says a statement from the Western Product Manager of Echo of Soul to the fans.
However, the developers Nvius will continue to produce game content for the remaining versions: for the Western, Japanese, and Thai Echo of Soul. The CEO of Nvius was in Berlin and assured that they would continue to deliver game content. Aeria Games reiterates: The closure in China and Korea has no influence on our version of Echo of Soul. This was also stated by the CEO of Nvius.
Regarding the closure in China, Aeria Games has provided an explanation: The game launched without an anti-hack program, which consequently led to massive issues with bots and hackers. This frustrated players, and thus they had to close.