In the first tests of Diablo 4, one class received particularly poor feedback from players: the Druid. Especially its strength in combat has led many to doubt. Now, Associate Game Director Joe Piepiora explains in an interview that Druids are not as weak as they seem.
What was the problem with the Druid? In the first betas, there was a lot of criticism directed at the Druid: The class is too heavy and too weak. Such a bulky form doesn’t fit the otherwise bear-like warriors, and performance in combat is abysmal.
For almost all attacks, Druids must engage in melee, but can hardly withstand anything. The damage output was also poor compared to other classes. On the Tier List for Diablo 4, Druids ranked in last place – here on MeinMMO and almost everywhere else too.
This is what Blizzard says: Joe Piepiora spoke with colleagues from GameStar about the Druid. There he says:
Actually, the Druid is one of our strongest classes – at least in our internal tests. However, our players have yet to experience its full potential in the previous betas.
Even in our conversation, the head explained: if he could only play one class, it would be the Druid. This is because Piepiora knows the Druid much better than you do. It will only become truly powerful later.
You can find all the information about the release of Diablo 4 in our overview here. Here you can see gameplay of the Druid from the beta:
Druids are stronger when Diablo 4 is released
The true strength of the Druids only unfolds with their special class mechanic, the blessings of the animal spirits. Druids can collect offerings and present them to various spirits to gain permanent buffs.
The quest is available starting at level 15, but requires a trip to Scosglen. Therefore, Druids had no access to their special mechanics in the beta. However, at the release in June, you will be able to unleash the full potential of the class.
Even in the Server Slam, Druids were stronger than before due to a strong buff. The balancing of all classes has shifted significantly here, so that there are no longer such huge differences as there were in the beta.
Nevertheless, according to Piepiora, it is difficult to adjust the classes properly. This is because there are so many playstyles that should all somehow have a reason for existence. We also talked about buffs and nerfs in our interview. You can read that here on MeinMMO in the coming days.
We already discussed the appearance of the Druids earlier with the devs:
Blizzard explains to us why Druids in Diablo 4 are “thick” and Necromancers are so frail