Doom Eternal is set to release in March and promises plenty of exciting shooter action. This is said, unlike the Doom reboot from 2016, to not end with the release of the game, but rather to be continuously expanded, as Marty Stratton revealed.
Who is speaking? Marty Stratton is the Executive Producer of Doom Eternal. He told Xbox Magazine that the shooter will continue to be developed even after release. The developers have learned from the last game.
According to Stratton, many players still play Doom 2016 today, even though there have been no updates for the game for years:
We see hundreds and thousands of players who continue to play Doom 2016 and we have nothing [for them].
They have asked for new DLCs, they have requested new game content and – to be honest – we dove right into the development of Doom Eternal and gave them nothing.
This is set to change for Doom Eternal.
What exactly is set to change? Doom Eternal is not to remain in its release state. Instead, the developers plan regular updates, DLCs, and additional content for the shooter, as Stratton revealed:
I am very excited about things like the Master Levels and the DLC we have prepared. Additionally, there will be new challenges that we will offer on a weekly or monthly basis.
We will continue to support the Battle Mode and add invasions. We have so many things for the time after launch, we are really giving the players what they have asked us for, reasons to come back to play and to provide them with more variety in their experience.
First, Doom Eternal has to release at all:
- Originally, the release was planned for November 22, 2019.
- However, the shooter has been postponed to March 20, 2020.
More and more games are receiving content additions like MMOs
What the idea is about: In the past, almost only MMOs were consistently developed further and provided with new content after release. Other games were like Doom 2016 – after the release, the teams were actually already working on the sequel to have another game in the store that would then generate revenue.
The new direction in Doom Eternal shows the general shift in the industry: even traditionally single-sale games are now relying on a “robust content pipeline” to keep the game relevant in the long term.
A good example of this “content addition like an MMO” approach are Star Wars Battlefront 2
New gameplay shows hardcore PvE battles
What new gameplay is there to see? The YouTuber “TheSpudHunter”, known for Doom and Quake videos, was invited by Bethesda to play the new Doom Eternal on-site.
He focused on the boss fight against Cyberdemon, a boss in the endgame of the shooter.
The YouTuber praises the way Doom Eternal plays and is particularly enthusiastic about the arena setup, where he can jump around and find cover everywhere.
You can also see more content in a stream of rapper TPAIN. He played Doom Eternal together with Hugo Martin (Art Director).
If you prefer the PvP content of the shooter, you should definitely check out the videos from QuakeCon 2019. Many details were already presented there.
