A user on reddit has rummaged through the PC preload files of The Division and discovered the Patch notes 1.1, the Day-One-Patch.
The Division is approaching us quickly. Xbox and PC users have already started the preload, while PlayStation users still have to wait a little longer.
Already, a clever Division fan on reddit has searched through the PC preload files. He stumbled upon the following .txt file, which is said to be found under (Support>Readme>English). He presents the content on reddit. We translate the fun for you into German. Here is the content:
These are probably the Patch notes 1.1
Ubisoft Entertainment
Tom Clancy’s The Division™ v1.1
The menu has undergone a complete overhaul:
- It is now displayed as a grid, which should make it easier to search for items.
- The “Outfit Sets” option has been added to quickly equip all items of a set.
- The “Inspect” feature has been added.
Visual Improvements
- The lighting design has been adjusted to improve “Global Illumination” and add “Volumetric Lights” at traffic lights.
- Illuminated signs now actually cast light
- The atmospheric fog in several time and weather combinations has been improved.
- The lighting at night and the contrast have been improved.
- Overly exaggerated “rimlight shaders” on characters have been adjusted.
- Reflections on car windows have been improved.
- SSAO has been improved to be better emphasized.

Mega Map and Open World Updates
- A new “Missions Overview” has been added to the Mega Map.
- Contaminated areas now show the required filter level on the Mega Map.
- Field files with audio will automatically play when picked up.
- When starting field files with audio from the menu, they continue to play outside the menu.
- Subtitles have been added to field files with audio.
- The usability of the mission entry menu has been improved.
- The amount of crafting materials contained in “Loot Crates” has significantly increased.
More Updates:
- In the settings menu, there is a help menu that contains all tips.
- Tutorials have been added for certain gameplay features and mechanics (these can be turned on and off in the options menu).
- “Skill Modifiers” have been added directly to the gear (previously only available through gear mods).
- A character selection issue has been fixed: it would freeze with certain input combinations.
- A problem that blocked progress when accepting a group invitation at a certain time has been fixed.
- When logging into or creating a Ubisoft Club account, there is no need to go back to the start screen.
- Log-in bugs have been fixed.
- The landmarks in the Dark Zone are getting a new symbol that now changes dynamically depending on whether NPC enemies are present or not.
- The user interface has been equipped with additional information (why you cannot pick up a certain item).
- Multi-GPU performance has been improved.
- A problem that caused a white screen at startup has been fixed.
- Performance in “Windowed Mode” has been improved.
- The turret no longer targets non-rebellious agents. Neutral players in the line of fire take no damage (this was criticized during the beta!).
- Additionally, many other stability improvements, optimizations, adjustments, and minor bug fixes have been carried out.
Warning: These “Patch notes 1.1” are not official. However, the likelihood that they are correct can be considered quite high.
