Will there be high-value targets in The Division 2 again? The E3 trailer provides at least one hint that many may have missed. What can we expect?
A detail from the E3 trailer of The Division 2 strongly suggests that the high-value targets, also known as HVTs, will be back. The hint was shared by fans via reddit.
High-Value Targets in The Division 2?
This suggests: A player examined the footage shown for The Division 2 and found a clip that shows the game world map and some symbols.

Are these the high-value targets? The meanings of most of them remain unknown, but one of these signs should be very familiar to Division players.
The symbol is identical to the logo for the high-value targets and the “Search and Destroy” missions known from The Division 1.
Are high-value targets returning? There is still no confirmation for this, but this hint is relatively clear. There’s still a possibility that Massive simply recycled the symbol for a new type of mission.
However, we find it likely that high-value targets will return in The Division 2. But in what form?
High-Value Targets – How it was in The Division 1
What are high-value targets? The HVTs are special missions, of which there are several levels. Before you unlock them, you must reach level 30 and complete all side missions in the respective districts.
Search and Destroy: Once you have accomplished that, you can start “Search and Destroy” missions at the respective safe house. These are smaller tasks where you have to defeat a few weaker enemies to gather target data.
The target data serves as a kind of currency, which you can use to unlock the actual missions – the high-value targets.

How to activate high-value target missions: Once you have collected enough target data, you must go to either the terminal, the main entrance of the operations base, or Camp Clinton.
There, the officers for daily and weekly high-value targets are waiting for you. You can now activate the missions.
The weekly HVTs offer better rewards, but they cost you more target data accordingly.
What do the rewards look like? All high-value targets give you gear and Phoenix credits. During global events, you can also earn decent GE credits.
What was wrong with high-value targets in The Division 1
While the missions were nice for a break in The Division 1, they quickly became boring. Things like
- Bosses that were hardly challenging
- Rewards that were rather lacking outside of global events
- And locations, of which there were only about 5 total, resulting in frequent repetition.
led to it becoming quite repetitive. Overall, high-value targets simply lacked variety, challenge, and the feeling that it would be worth it.

What we would like to see from high-value targets in The Division 2
High-value targets in The Division 2: We have a few ideas and suggestions for changes that we would like to see. The missions have potential and could motivate with the right fine-tuning. Here are our ideas.
The missions need to be more dynamic
No more the same locations: The high-value targets must urgently be designed more varied. The choice of locations used for missions needs to be significantly increased.
Even in Part 1, there were many interesting places that would have been very suitable for these missions, unfortunately, this was never improved. Now that the game world is getting significantly larger, it would be the perfect opportunity.
How about dynamic events? How about also having a selection of different, dynamic events that could add some spice to the HVTs? For example, another faction could suddenly appear, disrupting the mission flow and attacking both the players and the target’s faction.
If the Hunters are in The Division 2, they would also be a good opportunity. They could suddenly appear and thus further increase the challenge. However, the reward should also be significantly higher.
JTF and other civilians as support? Conversely, there is a possibility that friendly factions could spontaneously join the players. The JTF was already active in New York in The Division 1 and could occasionally intervene in battles.

While they were only limitedly helpful, they created epic street battles and contributed to the atmosphere. Nevertheless, the JTF should have a bit more to offer in The Division 2.
Not only hostile factions in The Division 2: Settlers will also have their outposts. This would be a good opportunity to give the game world more depth.
It would also be nice if several high-value targets could be initiated simultaneously, making it feel like a kind of hunt through the city.
High-value targets should reward the player better
So far, the rewards for HVTs have been a double-edged sword. If you have just reached the endgame and reached level 30, they are a good way to collect a good amount of gear.
However, once you are more advanced and only collecting secret gear sets, the effort simply isn’t worth it anymore. Therefore, changes should be made.
Higher level for HVTs: A good way to enhance the high-value targets would be a higher difficulty level with better rewards. So far, the highest weekly missions correspond to the challenging difficulty of story missions and incursions.
Why not introduce a legendary difficulty? This way, more experienced players would have something to engage in while simultaneously reaping better rewards.

The symbol could also stand for a new feature
While high-value targets seem more likely, there is still a possibility that the symbol stands for something new.
We are curious about what it will be.
Would you be happy about the HVTs? Do you have any further ideas on how to improve them?
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