Diablo Immortal: Blizzard delights fans with new update even before release – “Actually excellent”

Diablo Immortal: Blizzard delights fans with new update even before release – “Actually excellent”

Diablo Immortal is getting its Update 1.5.2 today with tons of important changes and strong innovations. So strong that even the usually critical reddit is thrilled and praises the patch. Only one thing is still bothering the fans.

This is why fans are excited: The new update addresses 3 of the biggest criticisms in Diablo Immortal. On reddit, several threads and comments praising the update have appeared since the release of the patch notes.

It says there: “I expected nothing and was positively surprised,” or: “The upcoming patch is actually excellent.” In particular, players praise the free class change and that more legendary emblems can be obtained for Free2Play players.

Previously, only 2-3 emblems were available per month if one did not buy additional ones. The update brings several ways to obtain additional legendary emblems:

  • Troop raids grant access to an emblem for 1,600 Platinum each week.
  • The “Path of the Adventurer” event grants a legendary emblem (one-time only).
  • The “Hunger Moon” event returns and grants another emblem. Fans are now hoping that it appears regularly.
  • You now receive 280 Fading Sparks weekly, which is just enough to buy 22 Fa runes. These can be exchanged for an emblem.

Legendary emblems and the gems obtained from them are the major criticism of the game. In the video, we explain what the gems are and how to obtain them:

Why are the emblems so popular? You need legendary emblems to get the coveted legendary gems. This was the major Pay2Win factor of Diablo Immortal, as obtaining them was heavily restricted for Free2Play players.

Additionally, you need tons of these stones to upgrade the gems in your builds. Now it will be easier and there is one more thing: Many of the emblems are “everlasting.” This means you can sell the obtained gems dearly in the auction house.

The revision of the Fa runes is also well received. Previously, you could forge a stone directly for the runes. However, the emblems now have a “mercy counter,” as players explain.

According to this, you get a guaranteed gem with ?/5 stars with every 50th emblem. This is not the case when crafting.

More on the topic
The best legendary gem in Diablo Immortal and why everyone wants it
von Maik Schneider

“Troops are toxic and must disappear”

This bothers the players: Although the update receives much praise, many fans are bothered by a mechanic that is still the focus of the current changes. Troops (“Warbands”) are one of the group contents in Diablo Immortal.

With up to 8 players, you are supposed to be able to complete tasks or also master the raids in the Hell’s Reliquary. A new boss is coming in August and every month thereafter.

However, the troops are completely unnecessary, according to players. You do everything in your clan anyway, but some tasks necessarily require a troop. These then block tasks in the codex. One user calls them “toxic” (via reddit.com). Another suggests:

Stop putting troops into events. The patch brings even more tasks/events that must be completed in troops. On my server and in my clan, people are constantly creating new troops and switching to others just to finish the already existing tasks. Bringing even more troop tasks only leads to more work and frustration, especially when you need a full troop. Finding 7 people to continuously play with is very hard.

VirgoFanboi on reddit

The post received much agreement and confirmation that players simply find troops unnecessary. It would be better if corresponding tasks were optionally solvable in the clan as well – there, one can find reliable teammates, even if not always the same ones.

Many users agree that troops are an intrusive game element. There are even memes illustrating this:

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Nevertheless, the current update is something fans are looking forward to even before its release. The changes to the emblems are precisely what Free2Play users and regular players have been wanting since the release of Diablo Immortal.

Especially since the first update was rather meager, the scope of Patch 1.5.2 is a welcome sign for many that things are moving forward after all. And some data miners have even already discovered what might come next:

Season 2 of Diablo Immortal starts weak – But a new class is likely already on the way

Source(s): reddit, reddit
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