Torment Level 4 is the highest difficulty level in Diablo 4. With Season 8, Blizzard aims to increase the challenge so much that only a few of you will be able to achieve it.
The difficulty level of Diablo 4 continues to spark discussions in the community. Following criticism of the world tiers, Blizzard replaced them with a new system featuring torment levels, which was supposed to be more challenging. Yet even on the PTR, experts were sure: Even Torment 4 will pose no significant obstacle for strong builds – players will simply “crush” the torment levels.
Blizzard wants to make the difficulty considerably tougher in Season 8, making Torment Level 4 significantly more challenging. You should not be able to one-shot bosses there – if you even make it to that level. Additionally, there is a new boss named Belial that is meant to truly challenge you. You can find all the information about Season 8 in our overview.
“Those who want to be in the top 10% must be ruthless”
This is what Blizzard says about the difficulty levels: In the “Campfire Chat” livestream, the developers explained on YouTube that it takes an average of 15 hours for players to reach Torment 4 from the maximum level (60). Their philosophy, however, is that Torment 4 should be “desirable”. Only the best 10% of players should be able to reach it.
It is supposed to remain achievable but be a greater challenge. That’s why they are making adjustments:
- Torment 1 starts at dungeon level 10.
- They are generally increasing the difficulty in the dungeon by scaling the dungeon levels higher. The health points of monsters will increase by 20% multiplicatively per level.
- Torment 4 will then correspond to dungeon level 76 of the current Season 7.
The Diablo expert wudijo estimates that dungeon level 100 will be about 10 to 15 times harder with Season 8 than before (via YouTube). Each level jump will then be higher – and level 150, in his opinion, will be unreachable, apart from game-breaking bugs.
Here’s what the torment levels currently look like:
“Desirable means: only achievable with a meta build”
What do the players say about it? In a Reddit post, a user writes that Blizzard should not call Torment Level 4 “desirable” if it ultimately will be “mandatory”, as it probably ties in with certain rewards. Currently, there are goals in the season journey that require you to play on Torment 4. Whether that is also the case in Season 8 is still unclear.
In the comments, the community discusses the tougher torment level. TheRealMortiferus argues: “If it’s really only meant for the top 10% of players, then it shouldn’t be necessary to complete the season journey.”
And fenlock56 writes that he doesn’t want any challenge at all. “I want consistent, relaxed progress and shiny drops that do cool things until I feel like a pure destruction machine,” he notes. SenseiTizi believes that “desirable” actually means that you can only make the level with a meta build.
Proxii_G writes in the comment that the developers should decide who the game is aimed at. He expresses: “Once the casuals drop off, Blizzard will backtrack.” Players debated about a year ago that Diablo 4 wants to appeal to everyone and is therefore worse than it could be. And the Diablo chief recently stated that he must not “forget” the casual gamers:
Already in January, the community discussed the accessibility of Diablo 4. Many see the ARPG as the ideal evening game – just jump in, slay some monsters, and switch off without overthinking. You can find more on the discussion here: “I don’t want it to challenge me” – Players discuss whether Diablo 4 is too easy, praising it for its casual-friendliness