Diablo 4: “What do you even call this number?” – OP-build reaches new, absurd heights

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That the Spiritborn is the strongest class in Season 6 of Diablo 4 is nothing new. With a build, however, players achieve damage numbers that are so high they are hardly readable.

This is the state of the Spiritborn:

A player is now showcasing the damage numbers he inflicts with his Spiritborn on Reddit. He asks what that number displayed on the screen is even called. The community is discussing the topic – some believe that something like this needs an immediate nerf. Others do not see it that way.

What kind of build is this? The build that the player shows on Reddit appears to be a Puncture Salvo build of the Spiritborn. This is currently the strongest build in the game. With the build, you utilize the power of the eagle spirit and throw feathers around you that explode and blow up individual enemies or decimate groups.

In the screenshot on Reddit, you can see the damage number he inflicts: It amounts to “2,632,926T”, which in German is 2.6 trillion – or written out: 2,632,926,000,000,000. The user writes: “A 2,632,927T hit. […] The Spiritborn is simply completely over the top broken, lol.”

A possible build of the Spiritborn can be seen here in gameplay:

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Diablo 4: This is what a Jaguar-Eagle build from the Spirit Born in Vessel of Hatred looks like

Damage in Trillions – “Completely Ordinary Things”

What do other players say about this? In the comments, users discuss the absurdly high number. Some point out that there should be a “Stat Squish” – meaning overall smaller numbers. For example, the armor cap was reduced from 9,230 to 1,000.

Generally, all values should be smaller and more understandable. texxelate jokes in the comment: “Smaller numbers that people can easily understand. Trillions, for example – completely ordinary things.” And RimaSuit2 notes that there was a “Stat Squish”, “but for some reason the numbers are higher than ever before.” Coredict replies that this only applies to the Spiritborn.

Others are discussing a necessary nerf of the Spiritborn – or rather fixes for bugs that allow such builds and numbers to exist at all. Nippys4 writes in the comment of the Reddit post: “I can’t believe that people are actually in the ‘Just leave it broken, no changes midseason’ faction when a damn standard calculator can’t even display that number.”

ThunderboltDragon, however, says: “Imagine you’ve been playing a lot since the beginning of the season, completed gear and crafting, and then the entire build gets nerfed. Everything you’ve worked for is gone […]. That would feel bad for the players.”

Due to a bug, a build was extremely strong, but it impacted the performance of other players, prompting a quick fix. Otherwise, the patch policy that Blizzard does not nerf OP builds in a season as long as they do not cause performance issues.

With the midseason patch, Blizzard buffed all “old classes” in Diablo 4 on November 19, 2024. The aim is to strengthen them as they are currently lagging far behind the overpowered Spiritborn. In addition to the classes, the runes and mercenaries are also getting a buff. Blizzard is also revising shrines and loot in Legion events. We have summarized the highlights from the update for you here: Diablo 4: Midseason Update 2.0.5 today brings strong buffs for all classes – Patch Notes

This is an AI-powered translation. Some inaccuracies might exist.