Few problems in Diablo 4 are as controversially discussed as inventory management. Even now, over 2 months after the release, players are demanding more inventory space or suggesting solutions that would eliminate the problem.
Diablo 4 is both hated and loved. It is noticeable that the deeper you get into the game, the more time you spend in Diablo 4, the more players get frustrated about it. A pattern that can often be observed in MMOs.
However, there is one issue that many players agree on, regardless of how much playtime is behind it: the meager inventory. Season 1 further exacerbated the problem.
Often, the inventory is already full to the brim after a dungeon. All 33 slots are occupied, and players are leaving items behind, having to painstakingly teleport to a town to free up space. Several minutes pass while running from the vendor to the stash, maybe even to the blacksmith.
Players demand: This must finally stop! And they already have ideas on how to solve it.
Is inventory in Diablo 4 annoying you? A little tip is in the video:
“It’s a lot of work and annoying”
How could the problem be solved? A new thread on the discussion platform Reddit suggests a radical yet simple solution:
“Why can’t we just sell/dispose of items immediately when we find them, without having to run back to town? It’s all just a lot of work and very annoying. Then the space in our bags could be reserved for things we want to look at/think about.”
Even two months after the release, this strikes a chord in the community: The thread gathered over 2,600 upvotes and nearly 700 comments in just about 21 hours (as of: 09.08.23, 14:00):
In the thread, the suggestion is discussed, and the most popular comment praises the Diablo competitor Torchlight. Here, you can own “pets” that run to the vendor for you. In Torchlight 2, the system was even further enhanced; the pets had huge inventories and could teleport.
A long discussion arises about which games manage inventory better. One person calls the inventory in Diablo 4 the “toughest end boss”.
Many commenters emphasize that it’s basically not about the inventory itself. It’s the loading times when teleporting, the long paths in towns, and the high crash risk when playing on PS5 while interacting with vendors. This breaks the gameplay loop and wastes unnecessary time.
Another solution comes from user “Willowstrg”, who is also heavily discussed: “I would pay money for this: Summon a vendor in the dungeon to sell items.” An emoji at the end shows that this might not have been taken too seriously. Nevertheless, the suggestion is being discussed.
What helps with full inventory? A few small tips and tricks can help you run to the vendor less:
- Leave 10 Legendarys / Uniques behind
- Socket gemstones
- Disassemble malevolent hearts
- Don’t always take everything with you
- Use teleport to the “Whispering Tree”
Whether there will be more inventory space in a later season is currently uncertain. The developers have explained that this is a performance issue: The head explains why you have so little space for loot, causing confusion and mockery.
That a subsequent increase is feasible was proven some time ago by the sci-fi shooter Destiny 2. It was said that the hardware of the consoles was restricting stash space. However, through optimizations in the background, eventually more space was brought into the game.
Your opinion is important to us!
Do you like the article? Then let us know!
