Since its release, the community has criticized the endgame of Diablo 4. It is said to be boring and repetitive. However, some players now say: Actually, the journey to get there is much more fun anyway.
The endgame of Diablo 4 has been criticized by players since its release. Especially hardcore players found the available content boring at higher levels. Season 4 revamped the endgame, and players said: The endgame finally has a good balance and is even fun.
On Reddit, many players are now realizing that leveling up and building their character is actually much more enjoyable than grinding for the last few percentages of their stats.
Why is the start of the season the best time? At the beginning of a new season, players create a new character to level up and build further. They farm loot and XP, become stronger, and gradually unlock all content in the game:
- at the start, you play at world tier 1 or 2
- once you feel strong enough, you go into the dungeon to unlock world tier 3
- at world tier 3, you loot and level up until you feel ready for world tier 4 and unlock it
- with world tier 4, the bulk of the endgame begins: Nightmare Dungeons, the Pit, bosses, and the Hell Hordes, which have been around since Season 4.
In a post on Reddit, “four-elephants” explains on August 4 that he finds leveling more enjoyable than the endgame. He prefers upgrading equipment while leveling over searching for perfect stats on every item. The endgame feels too complex to him anyway.
“I’d rather try cool builds than grind too much”
What does the community say? A large part of the players discussing in the comments of the thread seems to share a similar view. “Backstab_Bill” writes: “I don’t think I like leveling itself, but rather building a character.” To which “ThisTimeAtBandCamp” replies that it’s really fun to take a build through the individual steps to its final version.
Also, “mobofob” believes: The development of a character is the most important thing. “I love how things change over the course of leveling and how there are different phases,” he writes. And “faildoken” thinks that masterworking is a massive grind. He prefers to find a “cool build” that he has never played before and take it from level 1 to 100.
To get your game characters from level 1 to 100, here are some tips:
“Ackooba” has an explanation for why leveling is more enjoyable for many than the endgame:
Leveling feels good because it’s the most generic progress system in any RPG. You get stronger directly by killing monsters, instead of only at the endgame where you kill mobs for mats and then [stats] are rerolled to get stronger.
In a comment, “WTFlippant” writes that he also enjoys leveling the most:
I really enjoy the start of a new season. Everyone is armed with butter knives and wears burlap sacks as armor. It’s the only time when world bosses are really fun. Good times! So yes, in a way, I prefer leveling.
Especially world bosses have often been criticized. In the endgame, where many players have powerful builds and strong gear, the big bosses almost fall over in seconds. With Season 5, that seems to be a thing of the past, although it remains to be seen how the change will ultimately play out: Diablo 4 hides a huge change in a tiny side note, making Season 5 suddenly much harder