Diablo 4: Players complain about cowardly horses that flee from every enemy – Blizzard reacts

Diablo 4: Players complain about cowardly horses that flee from every enemy – Blizzard reacts

In Diablo 4, you can explore the world not only on foot but also mounted on your steed. However, you will also encounter numerous monsters – and when they attack you, your horse will throw you off and flee. The upcoming Patch 2.0.4 is supposed to change that.

With Season 6 and Vessel of Hatred, the developers have significantly revamped Diablo 4. Apparently, some changes ensure that now even single enemy hits can throw you off your mount – especially at higher difficulty levels.

The annoying part: If you get thrown off, you have to wait 10 seconds before you can get back on your mount and must continue on foot. This is particularly annoying when you’re in a hurry – for example, because a world boss is about to spawn in the next few minutes or certain timed tasks are running out.

The cowardly steeds were also a topic on X. There, a user asks Blizzard in the comments to fix the mounts. At torture level 4, a single hit is enough to be thrown off. This makes it pointless to use the mounts at all. Community Director Adam Fletcher responded on October 22, stating: “A solution is coming soon.”

The new torment levels replace the old, often criticized world levels. More about the new difficulty levels can be found in the video:

Patch 2.0.4 makes your mounts more resilient

When is the solution coming? With the upcoming patch, Blizzard is reworking the damage required for a player character to be thrown off their mount. Patch 2.0.4 will arrive on Tuesday, October 29, 2024, in Diablo 4.

In the patch notes on the Blizzard website, it states: “The amount of damage required to force a dismount has been increased to make forced dismounts rarer in the endgame.

Furthermore, the patch brings several bug fixes and a few adjustments to seasonal content. You can find the complete German patch notes on Page 2 of the article.

What else does the patch bring? Patch 2.0.4 revises content related to the “Vessel of Hatred” expansion. For example, Varyana’s health is reduced in her quest, and new loading screens fitting the new area of Nahantu are introduced.

Additionally, Blizzard increases the maximum number of gem fragments, allowing you to pick up more of them. The bug with the boss “The Beast in the Ice” will also be fixed. There was an issue where the boss could not spawn if players summoned him again at the altar in the Glacier’s Crevice.

The seasonal mechanic, the Realmshaper, will also be revised again. Players criticized at the beginning of Season 6 that the event was simply too boring and the Realmshaper itself was too slow. Blizzard has already made changes. Patch 2.0.4 ensures that the health of the Realmshaper is doubled and a further wave of monsters can spawn.

Patch 2.0.4 arrives on Tuesday, October 29, in Diablo 4. That day also marks the start of the Halloween event, where you can secure free skins for your mount. Additionally, there are shrines in dungeons that may have a surprise effect. And the Butcher also wants to play a game with you.

Source(s): Blizzard
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