After more than a month, criticism from players is mounting, who believe the endgame of Diablo 4 is too repetitive and dull. One who has presumably played more than most says: that’s not true. One should just not forget what it’s all about.
What is the problem with the endgame?
- Diablo 4 offers about level 50 various endgame activities that allow you to improve your gear and continue leveling.
- The core of the grind is to reach level 100, fully build out the new Paragon system and find the best items for your builds.
- However, players are now complaining: there are only a few methods that are truly worthwhile, and one quickly becomes tired of seeing the same content over and over.
You can find the best builds for all classes in Diablo 4 in our tier list.
This is what the player says: yxalitis on Reddit is a player who claims to have reached level 100 and is now sharing his thoughts on the game. The constant complaining and negativity on Reddit annoys him too much.
In his post with over 8,000 upvotes and 2,400 comments, the user draws parallels to Diablo 2 and Diablo 3, which the new Diablo 4 is constantly being compared to. He says: in both cases, you were essentially just running through the same content again and again, just like now in Diablo 4.
Unlike Diablo 4, however, thousands of fans are now praising the predecessors in hindsight, allegedly due to the better loot. But that was never truly the point in any of these games.
Season 1 in Diablo 4 starts soon. Particularly critical players are already claiming: this is the last chance for a rescue.
“If the game is not fun for you, no endgame will ever satisfy you”
The core of Diablo has always been the gameplay. You play because it is fun to play. Not finding anything that represents an improvement is of course frustrating. Nevertheless, you keep going because you simply enjoy it:
If you do not enjoy the core experience of Diablo 4, no definition of endgame will satisfy you. I like the gameplay, which is why for me (and many others), the constant repetition of the same content is quite entertaining.
But if you only think: “This is all crap because seals, loot, CC, horses, inventory, or whatever,” then that is a sign that the core gameplay does not satisfy you.
One should better ask themselves what the real issue is before calling for improvements. The often criticized grind for reputation, for example, was quite cool for him. You do not have to do it all at once.
The user receives much agreement from the community. Once you stop getting too caught up in criticism and ignore the sometimes loud complaints, you have much more fun with the game.
Nevertheless, yxalitis also has some criticism of Diablo 4. For example, items and loot are indeed in need of improvement. The heavily advertised unique items are disappointing and not build-defining, as originally promised.
Moreover, it is far too hard to get the best of these items at all. Right here there is currently a big discussion, because for some players, these great “Uber Uniques” are more of a deterrent:
Diablo 4: “A waste of development time” The best items in the game deter fans