Diablo 4: New Patch 1.1.2 is here – Patch Notes in German

Diablo 4: New Patch 1.1.2 is here – Patch Notes in German

Patch 1.1.2 brings a few important changes for Diablo 4. Among other things, bugs in quests and faulty objectives in the seasonal journey are eliminated. What to expect in the patch notes, you can find out in our overview.

What will Patch 1.1.2 adjust? The patch primarily addresses the buggy quests and the seasonal journey, as well as the user interface and the nightmare dungeons. It also eliminates a few bugs related to the Druid’s abilities.

Patch 1.1.2 is set to arrive on August 15 and already reveals its changes in the patch notes.

These are the most important changes for Patch 1.1.2:

  • Some bugs in the quest “Wrath Against Fate” prevented it from being completed. This should now be fixed.
  • The wait time for a malicious monster to appear after activating a Malicious Heart in the world is reduced from 5 to 2 seconds.
  • Nightmare dungeons could be repeated when another group member was promoted to leader. This should no longer work. In the previous patch, adjustments were made to the difficulty of nightmare dungeons.
  • Regarding the seasonal journey, bugs have been fixed that caused the seasonal journey menu to not function properly. The seasonal journey objective “A Blessing in the Flood” should also now be completed as expected.
  • Adjustments will be made to the user interface. The description in the tooltip for the “Locked Heart of Tenacity” will be rephrased.
  • A bug will also be fixed where the notification that the world boss has appeared was incorrect when the player had not yet unlocked the Tree of Whispers.
  • Interactions with certain objects, particularly corpses, did not function properly. This will be fixed.
  • It will also be fixed that after leaving a town, the mount function was sometimes unavailable.

In total, 28 bugs were fixed. Below we list the patch notes in detail in English.

Patch Notes 1.1.2 Overview

Gameplay Updates

  • After activating a Malicious Heart in the world, the wait time for a Malicious Monster to appear is now not 5, but 2 seconds.
  • Players are now defaulted to the trading channel. This can be turned off in the game settings.

Fixed Bugs

Dungeons and Events

  • A bug was fixed that allowed nightmare dungeons to be repeated by promoting another group member to leader.
  • A bug was fixed that prevented the event “The Gathered Legions” from progressing, despite all nearby enemies being defeated.

Druid

  • A bug was fixed where boulders cast with the Aspect of the Metamorphic Stone only caused up to 100% damage.
  • A bug was fixed where the Malicious Power “Raging Winds” was triggered when destroying destructible objects.
  • A bug was fixed where the “Aspect of the Alpha” werewolf companion was floating above the ground.

Quests

  • A bug was fixed that prevented the quest “Wrath Against Fate” from being completed.
  • A bug was fixed that allowed Elixirs of Iron Skin to be obtained infinitely by accepting and abandoning the quest “Cure of Despair”.
  • A bug was fixed that prevented the quest “Calling of the Ancients” from progressing if the group leader was dead when the boss was defeated.
  • A bug was fixed that prevented the quest “Calling of the Ancients” from progressing if Gharl was killed before his dialogue was triggered.
  • A bug was fixed that caused players to be directed to the wrong NPCs in side quests for crafting items.

User Interface and User Experience

  • A bug was fixed that displayed white lines on the world map.
  • A bug was fixed that caused the seasonal journey menu to not function properly when completing a stage.
  • A bug was fixed where the notification that the world boss has appeared was not functioning properly if the player had not yet unlocked the Whispering Dead.
  • A bug was fixed where linking an item in chat did not display properly in the Battle.net app.
  • A bug was fixed where the marker for the quest “Holding Back the Flood” was displayed at dungeon exits, but not on the world map.
  • In the tooltips for the Locked Heart of Tal’Rasha and the Locked Heart of the Great Feast, it now correctly states that their bonuses are additive instead of multiplicative.
  • The description in the tooltip for the Locked Heart of Tenacity has been rephrased to clarify that it reduces resource drain effects from enemies.

Miscellaneous

  • A bug was fixed that prevented the seasonal journey objective “A Blessing in the Flood” from being completed as expected.
  • A bug was fixed that allowed teleporting to a dungeon entrance while using skills that grant invulnerability (e.g., Blood Mist).
  • A bug was fixed where no interaction was possible with some objects, especially corpses.
  • A bug was fixed that caused mount skills to sometimes be unavailable after leaving a town.
  • A bug was fixed where the Malicious Power “Calculating” consumed the stun effect of skills that do not deal damage.
  • A bug was fixed where gambling for helmets at the vendor of the Unsightly Curiosities in the cities was impossible for Druids, Necromancers, and Hunters.
  • A bug was fixed where an equipped Rage-Infused Heart could not be replaced by another.
  • A bug was fixed where the freeze effect of the Leggings of Regret was not displayed correctly in the boss arena of the final boss.
  • A bug was fixed where quest items appeared spontaneously in town.
  • Several stability and performance improvements.
  • Several other bug fixes for accessories in the shop.

Are you satisfied with the changes? Or is there something missing? Feel free to share your opinion in the comments.

Perhaps Patch 1.1.2 brings secret changes, as one of the previous patches did. However, players were quite upset about the lack of transparency from Blizzard. One player was very pleased with a change that was not communicated in the patch notes:

Diablo 4: Blizzard hides secret changes in Patch 1.1.1, angering fans but pleasing an expert

Source(s): blizzard.com
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