Diablo 4: Heads talk about Season 1 – promises that you don’t have to grind as much as feared

Diablo 4: Heads talk about Season 1 – promises that you don’t have to grind as much as feared

On June 16th, the heads of Diablo 4 talked about the biggest concerns of players after the release during the first “Campfire Chat”. They provided some information about Season 1 and how the game will continue. You can find the most important info from the stream here.

What happens in Season 1? We already knew beforehand that Season 1 would bring new content and that the seasons are supposed to last 3 months. You can find the general overview in our information about Season 1 of Diablo 4.

In the community, there were major concerns that the long grind for renown has to be done again. Through renown, you gain important skill and Paragon points, but it takes many hours to farm the entire reputation.

Now there is some new information about the things you can keep in seasons and on secondary characters:

  • Altar of Lilith will be retained
  • the map is revealed in seasons as far as you have revealed it on your “main” in the eternal realm
  • Fast travel points to the capitals will be retained, all others are visible, but you have to activate them first (which brings renown)
  • some rewards for renown, but there is a new system here

Game Director Joe Shely explains that part of the renown from explorations and co. transfers to season characters. Some of the explorations and Lilith statues contribute to your renown, unlocking the first levels. Later rewards such as Paragon points must be unlocked again.

Note: We made a mistake in the first version of the text as Fergusson himself made a mistake in the explanation. We apologize, the information is now corrected.

More on the topic
Diablo 4: “I will not play any season after 1.” – Biggest MMO streamer on Twitch criticizes the endgame
von Niko Hernes

When does Season 1 start? There is still no specific date, only that the season is supposed to start between mid and late July. Before that, there will be a major patch that is supposed to change many things. According to Community Head Adam Fletcher, the patch notes are already 13 pages long.

In the next dev stream, which is supposed to take place in early July, we will learn more about Season 1.

Your inventory is supposed to be limited – What about gems?

Another major problem according to the community was that gems clutter the inventory. There were demands for a special tab in the inventory dedicated solely to collecting gems.

This will remain the case until around Season 2. From then on, gems will be collected in your material storage in the inventory, according to Joe Shely. You can then craft “higher” gems as usual and subsequently use them.

Are gems still clogging your inventory? Here is a trick:

It is indeed intended that the inventory is to be managed in general and is not infinitely large. This way, you have to prioritize when you can continue farming and when you need to return to town.

During the course of the stream, the heads explained why there have been so many nerfs since release and what buffs can be expected in the future. There are significant changes to the nightmare dungeons, among other things.

You can watch the entire stream on YouTube at any time. There will be another dev stream in July. Unlike the Campfire Chat, the dev streams will also be used to discuss major announcements – such as expansions that are also on the agenda for the future. Because even now, there are people who think there is not enough content:

Players mock critics in Diablo 4 who have nothing to do after 2 weeks: ‘You are not the voice of the community’

Deine Meinung? Diskutiere mit uns!
12
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.