Diablo 4 finally brings new information, shows interface and cannibals

Diablo 4 finally brings new information, shows interface and cannibals

Blizzard has released new information about Diablo IV: In a major update, the developers showcased new images and introduced the enemy class “Cannibals” in more detail.

Where do the infos come from? After a relatively quiet period following BlizzCon regarding Diablo IV, Blizzard has now provided an update on the current state of development. Such updates come quarterly from the team.

News about Interface and Controller

What Blizzard said about the interface: The first part of the update deals with how Blizzard wants to design the user interface of Diablo IV. They have taken feedback from early testers at BlizzCon into account.

The item system had already caused discussions before. According to Blizzard, gameplay should not be disturbed by complicated inventory management. Therefore, the inventory is to be designed to be clear, for example by maintaining consistently sized icons. They are also pursuing a realistic style in item representation in the menu. The color scheme has also been adjusted. 

Source: Blizzard

New control options: Surprisingly many players have wished for more flexibility in assigning keys for their primary skills. Therefore, players can now assign any skill to any slot, whose key binding can also be adjusted. 

Additionally, there is a significant innovation: Diablo IV will also support controller control on PC. Players should be able to switch between keyboard & mouse and controller as they please. This change must be supported by the user interface. At the same time, Blizzard emphasizes that controller support should not limit the complexity of the game.

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If you prefer to play Diablo on the couch co-op, you can also be happy. In Diablo IV, the menu can be called up independently and simultaneously.

Source: Blizzard

Blizzard introduces the Cannibals

These are the Cannibals: In addition to the more technical details, fans can also look forward to the introduction of the enemy cannibals. They are introduced quite brutally:

“Corpses that are covered in bite marks. Shattered bones, from which the marrow has been scraped out. Severed tongues and gouged-out eyes. These are the bloody traces that the cannibals leave behind – if they leave anything at all.”

The cannibals should fit quite well with the brutal focus of Diablo IV. According to Blizzard, the cannibals will not include ranged classes but will challenge players with high-speed melee attacks. This means players will have little time to position – and that is precisely what one could use well against the speed of the cannibals. 

Source: Blizzard

What players say about the developer update

Here are the first reactions: On reddit, discussions about the new info are already underway. Some wished for even more information, but even the current info has already sparked the first comments:

  • “So they are adding controller support to the PC version? Then I will buy it on day one,” says user Gonzito3420
  • “Please bring back item sizes based on the types in inventory. I don’t understand why that’s a gameplay issue? Diablo 1 and 2 had ZERO problems with that. This approach gives items more “weight” and should return. Inventory space should be limited, and that contributes to decisions about which items to take along,” criticizes user emericas.

At the latest, in three months, the next update for Diablo IV will be due. While waiting for Diablo, Wolcen is celebrating successes:

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Source(s): Blizzard
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