Diablo 4: Druid build for endgame lets you cover the battlefield as a werewolf with thunderstorms

Diablo 4: Druid build for endgame lets you cover the battlefield as a werewolf with thunderstorms

The Druid is considered one of the best classes for the endgame. He is a true survivor in Diablo 4 and can also deal massive damage. We now show you a build that gives your opponents no chance to catch their breath in the endgame.

Update from January 23, 2024: We have updated the build for Season 3. There, the Storm Druid is one of the best builds in the Diablo 4 tier list.

What kind of build is this? This is a werewolf and storm build, with which you can easily walk through many enemies in the endgame without problems. Especially when you are in nightmare dungeons and many enemies want to overwhelm you, you will have no trouble defending yourself.

The build was featured on maxroll.gg by the expert Moxsy. We have listed it here for you.

Pro
  • easy to play
  • is tanky
  • great area damage
  • can quickly defeat opponents
Contra
  • heavily dependent on items
  • rather weak against bosses
  • must stand still to charge the attacks

Druid Build with Storm – Skills and Tips

These active skills are required:

  • Wind Shear – Rank 1
    • Improved Wind Shear
    • Grim Wind Shear
  • Storm – Rank 5
    • Improved Storm
    • Primal Storm
  • Cyclone Armor – Rank 1
    • Improved Cyclone Armor
    • Preserving Cyclone Armor
  • Weakening Howl – Rank 1
    • Improved Weakening Howl
    • Preserving Weakening Howl
  • Hurricane – Rank 1
    • Improved Hurricane
    • Primitive Hurricane
  • Grizzly Wrath
    • Supreme Grizzly Wrath
    • Superior Grizzly Wrath

These passive skills are required:

  • Heart of the Wild – Rank 1
  • Wild Impulses – Rank 3
  • Predator Instinct – Rank 1
  • Toe Walker – Rank 3
  • Power of the Ancients – Rank 3
  • Vigilance – Rank 3
  • Reach of Nature – Rank 3
  • Exposed to the Elements – Rank 1
  • Charged Atmosphere – Rank 1
  • Electroshock – Rank 3
  • Bad Omen – Rank 2
  • Nerve Poison – Rank 1
  • Toxic Claws – Rank 1
  • Poisoning – Rank 3
  • Resilience – Rank 3
  • Circle of Life – Rank 3
  • Earthen Power

These Spirit Boons are needed:

  • Spirit Boon of the Stag
    • Suspicion
  • Spirit Boon of the Eagle
    • Iron Feather
    • Wrath of the Birds
  • Spirit Boon of the Wolf
    • Fate
  • Spirit Boon of the Serpent
    • Calm Before the Storm

This is how to play the build: Activate your Hurricane and Grizzly Wrath shortly before your battle. Now use your Storm until it is fully charged. Once it has reached its maximum size, just tap your key manually.

In combat, you then rotate between Cyclone Armor and Blood Howl. When your Spirit is full, use the armor, and when it is low, use your howl. You should always use Hurricane on cooldown. If you come out of your werewolf form and Grizzly Wrath is still on cooldown, use Blood Howl and Wind Shear to regenerate Spirit.

But keep away from large groups of enemies, because otherwise you will not be able to free yourself if they have surrounded you.

Druid Storm Build: Paragon and Glyphs

These Paragon boards are required:

  • Desire for Carnage
  • Fortified Malice
  • Struck by Lightning
  • Inner Beast
  • Constraining Vines (when fully built)

These Glyphs are required:

  • Territorial – Start
  • Shock – Desire for Carnage
  • Earth and Sky – Fortified Malice
  • Unload – Struck by Lightning
  • Guardian – Inner Beast (level this glyph first)
  • Spirit – Constraining Vines

Storm Build for Endgame: Legendaries, Gems & Values

These Legendaries & Uniques are needed:

  • Unique: Storm Roar – Head Protection (must be found)
  • Unique: Wrap of the Unsung Ascetic – Gloves (must be found)
  • Unique: Delight of the Mad Wolf – Chest (must be found)
  • Aspect of Disobedience – Leg Protection (Halls of the Damned, Kehjistan)
  • Wind-raging Aspect or Aspect of Dark Howling – Boots (Shivta Ruins, Kehjistan or must be found)
  • Lightning Dancing Aspect – H1 Weapon/Axe (must be found) (River Descent, Dry Steppes)
  • Aspect of the Raging Beast – Totem (Endless Gates, Hawezar)
  • Wolfish Aspect – Ring 1 (must be found)
  • Storm might Aspect – Ring 2 (must be found)
  • Aspect of Vengeance – Amulet (River Descent, Dry Steppes)

These bosses are where you can specifically farm Uniques.

This is how to skill your Sentinel:

In Season 3, you will get your own mechanical companion: the Sentinel. You can equip it with various runestones. For the Storm Build, you need:

  • Lightning strike with resource support, efficiency support, and arc support
  • Adrenaline rush with duration support, tactical support, and conditioning support

In our guide, we explain in detail, what the Sentinel can do and what the stones do.

These gems you should socket:

  • Weapons: Emerald
  • Armor: Ruby
  • Jewelry: Missing resistances, otherwise: Skulls

The best attributes:

  1. Willpower
  2. Dexterity
  3. Intelligence
  4. Strength

This build is relatively adaptable and can still be adjusted later on if you miss one or the other passive talent.

Further, detailed tips for improvement can be found here:

Diablo 4: Damage buckets determine how strong you are – This is how they work

Source(s): maxroll.gg
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