Diablo 4 Patch 1.0.3 patch notes in English
Fixed Issues
Dungeons, Events, and Other Activities
- A bug was fixed that prevented players from attacking the boss of the dungeon “Grave of the Dead Man”.
- A bug was fixed that prevented certain whispers from being completed.
- A bug was fixed that prevented the event “Who Calls the Storm” from being registered as completed.
- A bug was fixed that applied a permanent debuff to players during the event “Who Calls the Storm”, which constantly drained health.
- A bug was fixed that allowed enemies to appear behind the sealed door in the dungeon “Cultist Refuge”, blocking progress in the dungeon.
- A bug was fixed that allowed players to be injured and killed during the completion cutscene of outposts. (Not exactly the heroic triumph we envisioned.)
- A bug was fixed that caused the last boss at level 100 to reappear without a health bar after being killed during a certain phase.
- A bug was fixed that could block progress in the final dungeon of the Cathedral of Light in Kyovashad.
- A bug was fixed that could cause a crash or freezing when entering the dungeon “Untamed Thicket” during the quest “Teeth of Corruption”.
Gameplay Bug Fixes
- A bug was fixed that prevented the items “Insatiable Rage” and “Delight of the Mad Wolf” from allowing druids to transform into bear or werewolf form.
- A bug was fixed that caused spider hosts to remain upright after their explosion and death.
- A bug was fixed that prevented equipment with socketed gems from being recycled en masse.
- A bug was fixed that prevented players from teleporting to Cerrigar when they were in the subregions of Cerrigar or the area of Cerrigar.
- A bug was fixed that made corpses vines disappear from the corpse graphics.
- A bug was fixed that did not zoom out the camera during a world boss encounter.
- A bug was fixed that caused barbarians to get stuck between bone walls after a charge.
- A bug was fixed that made hunters invisible to other players on the Fields of Hatred after using the skill “Veiling”.
- A bug was fixed that caused Airidah’s tornados to trap the player in a knocked-back state when hit by multiple tornados at once.
- A bug was fixed that prevented all player inputs when a button was pressed on the controller during stun.
- A bug was fixed that allowed chests with world level conditions to be taken to higher world levels and provide higher, world-level appropriate rewards.
- A bug was fixed that did not apply the skeleton warrior upgrade for increased thorn damage correctly.
- A bug was fixed that did not include the strength “Burning Instinct” on the wizard’s paragon board into the damage calculation.
- A bug was fixed that allowed players to move in the game during the countdown to leave the game.
Local Co-op
- A bug was fixed that prevented the second player in local co-op from leaving the world map after closing the region progress menu.
- A bug was fixed that prevented certain quests from progressing correctly for all players in local co-op.
- A bug was fixed that displayed the preview slot for item upgrades only for player 1 in local co-op.
- A bug was fixed that prevented player 2 from using buttons in the shop during local co-op.
- A bug was fixed that showed a different health bar to each player in local co-op, although the same enemy was targeted.
- A bug was fixed that prevented the spirit blessing menu from being closed by player 2 in local co-op when it was open by player 1.
- A bug was fixed that prevented the remaining players from moving on their mount in local co-op when the other player left the game.
Quests
- A bug was fixed that allowed the NPC Lacthan to duplicate during various quests.
- A bug was fixed that could block progress in the quest “Sinister Dedication” if the player left the cellar at the moment Lakren was getting up.
- A bug was fixed that could block progress in the quest “Summit of Misery” if the player teleported away when targeting “Destroy the Remains of the Resurrected”.
- A bug was fixed that could block the player during the quest “Demon’s Main Book” if they sat on a chair to talk to an NPC.
- A bug was fixed that caused Brol and Mother’s Chosen to move oddly during the eavesdrop cutscene when the player was near the broken wall.
- Players can now re-enter the boss area during the quest “Storm at the Gate” after their companion joins them.
- A bug was fixed that prevented interaction with the Illusion Forest Statue during the quest “Lost”.
- A bug was fixed that made the hunter’s class quest “True Potential” sometimes not complete correctly.
User Interface
- A bug was fixed that allowed the chat to be enlarged when it was not visible.
- A bug was fixed that displayed the health bar of group members as 0 when they moved away from the group’s vicinity and were not at full health.
- A bug was fixed that displayed erroneous text for the message “GPU not supported”.
- A bug was fixed that allowed the druid’s spirit blessing particles to remain visible after the corresponding menu was closed.
- A bug was fixed on Xbox consoles that displayed the message regarding cross-network play in-game, although it was turned off.
- A bug was fixed that displayed a blank message to new players when world bosses appeared.
- A bug was fixed that did not display the potion upgrade icon while playing with a controller.
- A bug was fixed that displayed the progress indicator of city portals even in menus.
- A bug was fixed on PC that prevented the tab key from opening the map when the materials window was open.
- A bug was fixed that continued to display the “Socket” button when the player switched tabs.
- Numerous bugs have been fixed that caused markers on the map (set by quests or players) to function incorrectly.
- Numerous other improvements to the user interface.
- Numerous corrections to the translation.
- A bug was fixed that displayed incorrect item quality for some items in the curiosities merchant menu (which, however, did not affect the item quality being played).
Others
- A bug was fixed that prevented users from creating a clan when their language was set to Russian or Spanish.
- A bug was fixed that prevented the shop from loading correctly when the player died during the purchase process.
- A bug was fixed on Xbox Series S, Xbox One, and PlayStation 4 that prevented cutscenes from playing when a player in a group of at least three players interacted with them.
- A bug was fixed that caused the actions “random appearance” and “change body shape” not to function in the shop when a cosmetic armor piece was viewed.
- A bug was fixed on PlayStation 5 that caused the screen reader not to function properly.
- A bug was fixed that caused emotes from the shop not to always function when playing with a controller.
- A bug was fixed that did not display the player character’s eye correctly during the cutscene in Lorath’s cabin in the prologue.
- Improvements to stability, performance, and graphics across all platforms.
- A bug was fixed on laptops with certain dedicated graphics cards that prevented players from playing the game.
More on the topic
More on the topic
„Hey, I didn’t want serious answers“ A player demands naked Lilith in Diablo 4, causing amusing discussion
Gameplay Adjustments
Experience Gain
- The experience you gain for completing nightmare dungeons has been significantly increased.
- The experience you gain for killing monsters in nightmare dungeons has been significantly increased.
- Hell flood chests now grant a significantly higher experience bonus when opened.
- The experience you gain for completing single whispers has been greatly increased in general.
- A bug was fixed that did not grant experience when endurance events were completed after finishing dungeon goals.
General
- The wandering hell flood bosses now drop high-quality loot more often.
- Players can now teleport directly to their nightmare dungeons from the map.
- Weekly bonus chests from world bosses no longer have level requirements for opening.
Developer’s Comment: We are currently working on increasing the density of monsters and elite enemies in endgame content, and plan to implement this change early during Season 1.
The balance adjustments for all classes in patch 1.0.3 will be presented in a separate article.
- 1
- 2