Diablo 4: Big patch before Season 1 is here – Patch notes

Diablo 4: Big patch before Season 1 is here – Patch notes

Diablo 4 received a major patch on June 27 that solves many issues from the community. MeinMMO summarizes the most important information for you and provides the patch notes.

Update at 7:00 PM: The patch is now live. You can find the official patch notes on Blizzard’s website. We have updated the article and summarized the most important information.

The most important information about the patch:

These are the most important changes: The two main topics in the patch are both the buffs for all classes and the adjustments to the nightmare dungeons. The dungeons are one of the endgame features of Diablo 4, but have so far been considered not worth it. That is changing now:

  • Completing a nightmare dungeon and killing monsters in these dungeons now grants significantly more XP.
  • You can now travel directly to a nightmare dungeon from the map.
  • Certain events in dungeons now grant experience as intended.

An important point remains the gems. These will be adjusted later. A trick helps with management:

Patch notes for the major balance patch before Season 1

What else is in the patch? There was a bug fix that allows you to open the chests of world bosses at any level now and you no longer have to wait until level 80. Additionally, there were a few buffs to the hell floods and other endgame content:

  • Chests in hell floods now grant more bonus XP when opened
  • The roaming bosses in hell floods have more loot with them
  • Whispers now grant significantly more XP

Among the over 60 bug fixes, there are primarily repairs for skill and dungeon issues as well as for co-op and fixes for visual bugs. You can find the complete list of bug fixes and all other changes on page 2 of this article.

What else is coming to Diablo 4? A major topic that the developers have also addressed is gems. These are to be counted as a limited resource soon and thus take up less inventory space. However, this will happen at the earliest around Season 2, roughly in October.

Also, with Season 2, defensive values are supposed to be changed: the currently poor resistances will be improved. Currently, the values are not worthwhile at all because armor and damage reduction are significantly stronger, especially at higher levels. That is supposed to change.

Additionally, there are a few adjustments to the grind for Season 1. Players were concerned that they would have to do everything again. There was a clarification:

Diablo 4: Bosses talk about Season 1 – promise that you won’t have to grind as much as feared

On the next page, you can read the complete patch notes in English:

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