Diablo 4: Player shows the best combinations for the Seneschal – This is how to make the pet really strong

Diablo 4: Player shows the best combinations for the Seneschal – This is how to make the pet really strong

In Season 3 of Diablo 4, you have a mechanical companion – the Seneschal. One player has now listed the best combinations to make him really strong and useful.

The “Season of the Construct,” has brought several new features to Diablo 4. The main feature is the Seneschal, a mechanical companion that you can customize with various stones. This way, you can make him into a tank, a healer, or a damage dealer with different abilities.

Finding the right combination of abilities presents a significant challenge for some players. The user “Failroth” shared a useful list on Reddit on January 26, detailing how you can make the most of your Seneschal.

Many players confirm that the combinations actually work well and thank him for the clear overview. We have translated and summarized the list for you.

Storm Hunter Combinations

What is the Storm Hunter ability? The tuning stone “Hurricane” triggers the Storm Hunter ability, dealing electric charge damage to an enemy, inflicting damage to itself and nearby enemies every second. After the enemy’s death, Storm Hunter jumps to another enemy, gaining a longer duration and additional bonus damage.

The ability is also extremely fast and does not miss. You primarily receive the Storm Hunter stone from the “Herald of Malphas” at World Tier 4.

  • Storm Hunter + Arc Support + Efficiency Support
    • Up to 15% higher critical hit chance for the player character
  • Storm Hunter + Arc Support + Break Support
    • Reliable chance to become “vulnerable”
  • Storm Hunter + Arc Support + Bleeding/Slowing/Poisoning/Burning/Chilling Support
    • Reliable application of a status on enemies to trigger additional bonuses from the build
  • Storm Hunter + Arc Support + Taunt Support + Gripping Support
    • The Seneschal taunts enemies and draws them to him
  • Storm Hunter + Resource Support + Quick Support
    • Fast resource generation
  • Storm Hunter + Stalwart Support + Quick Support
    • Generates Stalwart
  • Storm Hunter + Guardian Support
    • Up to 15% damage reduction, which is almost permanently active
  • Storm Hunter + Evernight (Unique Stone)
    • For the lucky ones who have obtained Evernight, the strengthening spell remains constantly active.
  • Storm Hunter + Evernight + Efficiency Support + Arc Support
    • Example for +4 on all skills and 15% critical hit chance

You can fill the missing slots with other stones as you like. For example: Storm Hunter + Arc Support + Efficiency Support + Burning Support = up to 15% critical hit chance and burning damage on enemies – a solid choice for a sorceress.

What lead and tuning stones are available and what functions they have can be found here:

Combinations for Solid Damage

“Failroth” points out in his Reddit post that the damage potential is not extreme and drops in high Nightmare dungeons. Nevertheless, it is good enough as a secondary skill to the above storm combinations.

  • Fireflies + Piercing Support + Multi-shot Support + Seeking Support
    • Up to 5 fireflies seek enemies, cause explosion damage, and jump to further enemies. However, it is slow.
  • Ambush + Arc Support + 2 from Quick/Burning/Poisoning/etc
    • Repeated strikes that deal single-target damage (up to 11 hits) and apply increasingly strong damage over time.

Support Combinations

  • Protection + Tactical Support + Duration Support
    • Up to 50% health as a barrier, with a potential cooldown of 12 seconds and a duration of 9 seconds
  • Adrenaline Rush + Tactical Support + Duration Support
    • Up to 20% multiplicative damage increase with 12 seconds duration and 12 seconds cooldown
  • Genesis (Unique Stone) + Tactical Support + Duration Support
    • +150% increased efficiency for a stronger barrier or up to 50% multiplicative damage bonus
  • Protection/Adrenaline Rush + Initiative Support
    • The Seneschal teleports to you before using the ability. This allows it to keep up with you a little better (but not much).
  • Focus Fire + Slowing Support + Lightning Strike Support + Quick Support
    • Really strong stun application on bosses

Here you can learn more about the two special tuning stones Evernight and Genesis:

General Combinations for Endgame

  • Adrenaline Rush + Tactical Support + Duration Support + Genesis
    • Theoretically a permanent damage buff of 50% (multiplicative)
  • Storm Hunter + Efficiency Support + Guardian Support + Evernight
    • Permanent bonus of +4 to all skills, 15% damage reduction, and 15% additional critical hit chance on a small number of targets

Notes on Individual Tuning Stones

  • Initiative Support: The teleport cooldown drops to 0 seconds at maximum rank, meaning the companion teleports to the target every time. This allows it to keep up extremely well when socketed into a frequently used skill.
  • Duration Support: This tuning stone also influences the duration of other tuning stones, such as Guardian Support or Taunt Support. It increases the duration of “Guardian Support” to 7 seconds, potentially enabling its use in a combination of support skills.
  • Genesis: If tuning stones can influence the efficiency of other tuning stones (as the above examples suggest), it may be possible, according to “Failroth,” to combine Evernight and Genesis for +10 to all skills (untested and unlikely, of course)

More Tips on the Stones

In his Reddit post, “Failroth” gives a few tips on the Seneschal, and we have added a few more:

  • Learn the trap patterns in the large trap rooms at the end of the vaults. They are always the same when you run the same vaults. So pay attention to the names.
  • Especially the last trap room in the vaults can cost you many protection stacks. If you have problems, focus on the vault of the stone, as they should have the easiest last room. The vaults of the Ember are also not that bad.
  • The “Herald of Malphas” events can earn you about 40+ pearls per hour if you find an area where multiple people are summoning in turns. Try to find the area where the seasonal quests for the Whispering Tree are active, and you will likely stumble upon a group doing that.
  • Each vault run refunds 4 pearls. If you use 5 pearls per run, the net cost is only 1 pearl per run.
  • Trap rooms always have dead spots where nothing can hit you except enemies. Ranged attackers should especially take advantage of that to protect their stacks.
  • In nightmare vaults, it’s better to take a death in doubt than to walk into a trap. You may die 5 times, but with less than 15 stacks of protection you will receive less loot. This is especially true in fights against the Butcher, who likes to try to push you into traps.
  • The chests require 10 stacks of protection (WT4), or 4 (WT3) or one (normal) – keep this in mind when calculating how many stacks you have left.

The Seneschal is the mechanic in Season 3 that allows you to strengthen your character beyond skills and equipment. For every build, a different combination of stones can be strong. It’s best to try it out for yourself or follow the top builds. You can find the best builds for all classes in our Tier List for Season 3.

Source(s): Reddit
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