- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
More on the topic1Fans of Diablo 4 don’t take loot lightly, but in Season 12 it hides behind the least popular activity
2Blizzard is already demanding a lot of money for skins in Diablo 4, completely overdoing it with new cosmetics: “I can get 2 AAA games for that”
3Diablo 4 Sigil Powder Farming – How to Get the Material for Nightmare Sigils
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
- Tomb of the Holy
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
- Tomb of the Holy
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
In Diablo 4 Season 1 has started, along with old dungeons that now serve as new Nightmare Dungeons. We will show you which dungeons you can tackle, which enemies they hold, and what loot you can obtain in each instance.
Why are there new Nightmare Dungeons now? In each new season, it’s possible for Blizzard to rotate its dungeons, making older instances unavailable as Nightmare Dungeons. This is meant to provide variety, so you don’t have to run through the same paths and catacombs in every upcoming season to loot.
We now show you all the new Nightmare Dungeons from Season 1 and list their names, locations, the enemies you will encounter, what kind of loot you can get, and whether they are quickly farmable.
If you missed the trailer for Season 1, we have the perfect video for you:
Diablo 4: All 30 Nightmare Dungeons in Season 1 – Overview
What you need to keep in mind: You can only tackle the first 15 dungeons after reaching World Tier 3. The last 15 can only be tackled at World Tier 4. In our overview, we list:
- Name of the dungeon
- The enemies you may encounter
- The items you can obtain
- What tier list rank the dungeon has
World Tier 3 – All 15 Nightmare Dungeons
- Tomb of the Holy
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
- Tomb of the Holy
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
Overview of all dungeons in World Tier 3, sorted by region
- Hawezar
- Old Reservoir
- Skeletons, Demon
- Crossbows, Shields, and Swords
- No – B-Tier
- Bastion of Faith
- Knights, Cannibals
- Two-Handed Axes, Axes, Helmets
- No – B-Tier
- Lost Bastion
- Ghosts, Knights
- Bows, Staves
- No – D-Tier
- Old Reservoir
- Scoslgen
- Garanfeste
- Skeletons, Fallen
- Crossbows, Shields, Swords – Axes, Staves
- No – C-Tier
- Tunnels of Domhainne
- Wild Animals, Goatmen, Vampires
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
- No – B-Tier
- Dungeon
- Zombies, Skeletons, Ghosts
- Crossbows, Shields, Swords – Bows, Staves
- No – C-Tier
- Dry Steppe
- Alley of the Traitor
- Skeletons, Wild Animals, Demons
- Crossbows, Shields, Swords
- No – D-Tier
- Komdortempel
- Fallen, Skeletons, Maggots, Flies
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Walking City
- Skeletons, Fallen
- Axes, Staves – Crossbows, Shields, Swords
- No – B-Tier
- Alley of the Traitor
- Shattered Peaks
- Grave of the Dead Man
- Vampires, Werewolves
- Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
- Yes – A-Tier
- Deep Forest of Nostrava
- Wild Animals, Skeletons
- Crossbows, Shields, Swords
- Yes – A-Tier
- Immortal Radiance
- Ghosts, Vampires
- Bows, Staves – Bows, 2H Swords, Staves
- No – C-Tier
- Grave of the Dead Man
- Kehjistan
- Tomb of the Holy
- Wild Animals, Ghosts, Maggots
- Bows, Staves
- No – B-Tier
- Heretic Asylum
- Knights, Cultists
- Daggers, Helmets
- No – C-Tier
- Forgotten Ruins
- Skeletons, Snakes
- Crossbows, Shields, Swords – 2H Polearms, Swords
- No – D-Tier
- Tomb of the Holy
- Garanfeste
World Tier 4 – All 15 Nightmare Dungeons
Overview of all dungeons in World Tier 4, sorted by region
- Hawezar
- Akhan’s Grip
- Vampires, Zombies
- Bows, 2H Swords, Staves
- No – C-Tier
- Iron Bastion
- Ghosts, Demons
- Bows, Staves
- Yes – A-Tier
- Faceless Shrine
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Akhan’s Grip
- Scoslgen
- Mariner’s Refuge
- Drowned, Zombies, Ghosts
- Scythes, 2H Maces, Pants, Boots – Bows, Staves
- No – D-Tier
- Sarat’s Hideout
- Spiders, Vampires
- Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
- Yes – S-Tier
- Den of Corruption
- Wild Animals, Ghosts
- Bows, Staves
- No – B-Tier
- Mariner’s Refuge
- Dry Steppe
- Boneyard
- Cannibals, Maggots, Flies
- Two-Handed Axes, Axes, Helmets
- No – C-Tier
- Pale Den
- Cannibals, Skeletons, Spiders
- Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
- No – B-Tier
- Path of the Blind
- Wild Animals, Cultists, Demons
- Daggers, Helmets
- No – C-Tier
- Boneyard
- Zersplitterte Gipfel
- Stronghold of Kor Valar
- Knights, Bandits
- Daggers, Maces
- No – B-Tier
- Grace Ridge
- Wild Animals, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Downfall of the Frosted Dew
- Zombies, Goatmen, Skeletons
- Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
- Yes – A-Tier
- Stronghold of Kor Valar
- Kehjistan
- Collapsing Vault
- Skeletons, Flies
- Crossbows, Shields, Swords
- No – C-Tier
- Hall of the Damned
- Skeletons, Drowned, Fallen, Ghosts
- Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
- No – D-Tier
- Uldur’s Cave
- Bandits, Wild Animals
- Daggers, Maces
- Yes – S-Tier
- Collapsing Vault
These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100
- Tomb of the Holy
- Garanfeste
- Garanfeste
- Garanfeste
- Garanfeste
- Garanfeste
Source(s): maxroll.gg
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