Diablo 4: All 30 new Nightmare Dungeons in Season 1 and what you can farm there

Diablo 4: All 30 new Nightmare Dungeons in Season 1 and what you can farm there
  • Hawezar
    • Old Reservoir
      • Skeletons, Demon
      • Crossbows, Shields, and Swords
      • No – B-Tier
    • Bastion of Faith
      • Knights, Cannibals
      • Two-Handed Axes, Axes, Helmets
      • No – B-Tier
    • Lost Bastion
      • Ghosts, Knights
      • Bows, Staves
      • No – D-Tier
  • Scoslgen
    • Garanfeste
      • Skeletons, Fallen
      • Crossbows, Shields, Swords – Axes, Staves
      • No – C-Tier
    • Tunnels of Domhainne
      • Wild Animals, Goatmen, Vampires
      • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
      • No – B-Tier
    • Dungeon
      • Zombies, Skeletons, Ghosts
      • Crossbows, Shields, Swords – Bows, Staves
      • No – C-Tier
    • Dry Steppe
      • Alley of the Traitor
        • Skeletons, Wild Animals, Demons
        • Crossbows, Shields, Swords
        • No – D-Tier
      • Komdortempel
        • Fallen, Skeletons, Maggots, Flies
        • Axes, Staves – Crossbows, Shields, Swords
        • No – B-Tier
      • Walking City
        • Skeletons, Fallen
        • Axes, Staves – Crossbows, Shields, Swords
        • No – B-Tier
    • Shattered Peaks
      • Grave of the Dead Man
        • Vampires, Werewolves
        • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
        • Yes – A-Tier
      • Deep Forest of Nostrava
        • Wild Animals, Skeletons
        • Crossbows, Shields, Swords
        • Yes – A-Tier
      • Immortal Radiance
        • Ghosts, Vampires
        • Bows, Staves – Bows, 2H Swords, Staves
        • No – C-Tier
    • Kehjistan
      • Tomb of the Holy
        • Wild Animals, Ghosts, Maggots
        • Bows, Staves
        • No – B-Tier
      • Heretic Asylum
        • Knights, Cultists
        • Daggers, Helmets
        • No – C-Tier
      • Forgotten Ruins
        • Skeletons, Snakes
        • Crossbows, Shields, Swords – 2H Polearms, Swords
        • No – D-Tier

      World Tier 4 – All 15 Nightmare Dungeons

      Overview of all dungeons in World Tier 4, sorted by region
      • Hawezar
        • Akhan’s Grip
          • Vampires, Zombies
          • Bows, 2H Swords, Staves
          • No – C-Tier
        • Iron Bastion
          • Ghosts, Demons
          • Bows, Staves 
          • Yes – A-Tier
        • Faceless Shrine
          • Cannibals, Skeletons, Spiders
          • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
          • No – B-Tier
      • Scoslgen
        • Mariner’s Refuge
          • Drowned, Zombies, Ghosts
          • Scythes, 2H Maces, Pants, Boots – Bows, Staves
          • No – D-Tier
        • Sarat’s Hideout
          • Spiders, Vampires
          • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
          • Yes – S-Tier
        • Den of Corruption
          • Wild Animals, Ghosts
          • Bows, Staves
          • No – B-Tier
      • Dry Steppe
        • Boneyard
          • Cannibals, Maggots, Flies
          • Two-Handed Axes, Axes, Helmets
          • No – C-Tier
        • Pale Den
          • Cannibals, Skeletons, Spiders
          • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
          • No – B-Tier
        • Path of the Blind
          • Wild Animals, Cultists, Demons
          • Daggers, Helmets
          • No – C-Tier
      • Zersplitterte Gipfel
        • Stronghold of Kor Valar
          • Knights, Bandits
          • Daggers, Maces
          • No – B-Tier
        • Grace Ridge
          • Wild Animals, Goatmen, Skeletons
          • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
          • Yes – A-Tier
        • Downfall of the Frosted Dew
          • Zombies, Goatmen, Skeletons
          • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
          • Yes – A-Tier
      • Kehjistan
        • Collapsing Vault
          • Skeletons, Flies
          • Crossbows, Shields, Swords
          • No – C-Tier
        • Hall of the Damned
          • Skeletons, Drowned, Fallen, Ghosts
          • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
          • No – D-Tier
        • Uldur’s Cave
          • Bandits, Wild Animals
          • Daggers, Maces
          • Yes – S-Tier

      These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

      Overview of all dungeons in World Tier 3, sorted by region
      • Hawezar
        • Old Reservoir
          • Skeletons, Demon
          • Crossbows, Shields, and Swords
          • No – B-Tier
        • Bastion of Faith
          • Knights, Cannibals
          • Two-Handed Axes, Axes, Helmets
          • No – B-Tier
        • Lost Bastion
          • Ghosts, Knights
          • Bows, Staves
          • No – D-Tier
      • Scoslgen
        • Garanfeste
          • Skeletons, Fallen
          • Crossbows, Shields, Swords – Axes, Staves
          • No – C-Tier
        • Tunnels of Domhainne
          • Wild Animals, Goatmen, Vampires
          • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
          • No – B-Tier
        • Dungeon
          • Zombies, Skeletons, Ghosts
          • Crossbows, Shields, Swords – Bows, Staves
          • No – C-Tier
        • Dry Steppe
          • Alley of the Traitor
            • Skeletons, Wild Animals, Demons
            • Crossbows, Shields, Swords
            • No – D-Tier
          • Komdortempel
            • Fallen, Skeletons, Maggots, Flies
            • Axes, Staves – Crossbows, Shields, Swords
            • No – B-Tier
          • Walking City
            • Skeletons, Fallen
            • Axes, Staves – Crossbows, Shields, Swords
            • No – B-Tier
        • Shattered Peaks
          • Grave of the Dead Man
            • Vampires, Werewolves
            • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
            • Yes – A-Tier
          • Deep Forest of Nostrava
            • Wild Animals, Skeletons
            • Crossbows, Shields, Swords
            • Yes – A-Tier
          • Immortal Radiance
            • Ghosts, Vampires
            • Bows, Staves – Bows, 2H Swords, Staves
            • No – C-Tier
        • Kehjistan
          • Tomb of the Holy
            • Wild Animals, Ghosts, Maggots
            • Bows, Staves
            • No – B-Tier
          • Heretic Asylum
            • Knights, Cultists
            • Daggers, Helmets
            • No – C-Tier
          • Forgotten Ruins
            • Skeletons, Snakes
            • Crossbows, Shields, Swords – 2H Polearms, Swords
            • No – D-Tier

      World Tier 4 – All 15 Nightmare Dungeons

      Overview of all dungeons in World Tier 4, sorted by region
      • Hawezar
        • Akhan’s Grip
          • Vampires, Zombies
          • Bows, 2H Swords, Staves
          • No – C-Tier
        • Iron Bastion
          • Ghosts, Demons
          • Bows, Staves 
          • Yes – A-Tier
        • Faceless Shrine
          • Cannibals, Skeletons, Spiders
          • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
          • No – B-Tier
      • Scoslgen
        • Mariner’s Refuge
          • Drowned, Zombies, Ghosts
          • Scythes, 2H Maces, Pants, Boots – Bows, Staves
          • No – D-Tier
        • Sarat’s Hideout
          • Spiders, Vampires
          • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
          • Yes – S-Tier
        • Den of Corruption
          • Wild Animals, Ghosts
          • Bows, Staves
          • No – B-Tier
      • Dry Steppe
        • Boneyard
          • Cannibals, Maggots, Flies
          • Two-Handed Axes, Axes, Helmets
          • No – C-Tier
        • Pale Den
          • Cannibals, Skeletons, Spiders
          • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
          • No – B-Tier
        • Path of the Blind
          • Wild Animals, Cultists, Demons
          • Daggers, Helmets
          • No – C-Tier
      • Zersplitterte Gipfel
        • Stronghold of Kor Valar
          • Knights, Bandits
          • Daggers, Maces
          • No – B-Tier
        • Grace Ridge
          • Wild Animals, Goatmen, Skeletons
          • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
          • Yes – A-Tier
        • Downfall of the Frosted Dew
          • Zombies, Goatmen, Skeletons
          • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
          • Yes – A-Tier
      • Kehjistan
        • Collapsing Vault
          • Skeletons, Flies
          • Crossbows, Shields, Swords
          • No – C-Tier
        • Hall of the Damned
          • Skeletons, Drowned, Fallen, Ghosts
          • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
          • No – D-Tier
        • Uldur’s Cave
          • Bandits, Wild Animals
          • Daggers, Maces
          • Yes – S-Tier

      These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

    • Scoslgen
      • Garanfeste
        • Skeletons, Fallen
        • Crossbows, Shields, Swords – Axes, Staves
        • No – C-Tier
      • Tunnels of Domhainne
        • Wild Animals, Goatmen, Vampires
        • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
        • No – B-Tier
      • Dungeon
        • Zombies, Skeletons, Ghosts
        • Crossbows, Shields, Swords – Bows, Staves
        • No – C-Tier
      • Dry Steppe
        • Alley of the Traitor
          • Skeletons, Wild Animals, Demons
          • Crossbows, Shields, Swords
          • No – D-Tier
        • Komdortempel
          • Fallen, Skeletons, Maggots, Flies
          • Axes, Staves – Crossbows, Shields, Swords
          • No – B-Tier
        • Walking City
          • Skeletons, Fallen
          • Axes, Staves – Crossbows, Shields, Swords
          • No – B-Tier
      • Shattered Peaks
        • Grave of the Dead Man
          • Vampires, Werewolves
          • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
          • Yes – A-Tier
        • Deep Forest of Nostrava
          • Wild Animals, Skeletons
          • Crossbows, Shields, Swords
          • Yes – A-Tier
        • Immortal Radiance
          • Ghosts, Vampires
          • Bows, Staves – Bows, 2H Swords, Staves
          • No – C-Tier
      • Kehjistan
        • Tomb of the Holy
          • Wild Animals, Ghosts, Maggots
          • Bows, Staves
          • No – B-Tier
        • Heretic Asylum
          • Knights, Cultists
          • Daggers, Helmets
          • No – C-Tier
        • Forgotten Ruins
          • Skeletons, Snakes
          • Crossbows, Shields, Swords – 2H Polearms, Swords
          • No – D-Tier

        World Tier 4 – All 15 Nightmare Dungeons

        Overview of all dungeons in World Tier 4, sorted by region
        • Hawezar
          • Akhan’s Grip
            • Vampires, Zombies
            • Bows, 2H Swords, Staves
            • No – C-Tier
          • Iron Bastion
            • Ghosts, Demons
            • Bows, Staves 
            • Yes – A-Tier
          • Faceless Shrine
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
        • Scoslgen
          • Mariner’s Refuge
            • Drowned, Zombies, Ghosts
            • Scythes, 2H Maces, Pants, Boots – Bows, Staves
            • No – D-Tier
          • Sarat’s Hideout
            • Spiders, Vampires
            • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
            • Yes – S-Tier
          • Den of Corruption
            • Wild Animals, Ghosts
            • Bows, Staves
            • No – B-Tier
        • Dry Steppe
          • Boneyard
            • Cannibals, Maggots, Flies
            • Two-Handed Axes, Axes, Helmets
            • No – C-Tier
          • Pale Den
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
          • Path of the Blind
            • Wild Animals, Cultists, Demons
            • Daggers, Helmets
            • No – C-Tier
        • Zersplitterte Gipfel
          • Stronghold of Kor Valar
            • Knights, Bandits
            • Daggers, Maces
            • No – B-Tier
          • Grace Ridge
            • Wild Animals, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
          • Downfall of the Frosted Dew
            • Zombies, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
        • Kehjistan
          • Collapsing Vault
            • Skeletons, Flies
            • Crossbows, Shields, Swords
            • No – C-Tier
          • Hall of the Damned
            • Skeletons, Drowned, Fallen, Ghosts
            • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
            • No – D-Tier
          • Uldur’s Cave
            • Bandits, Wild Animals
            • Daggers, Maces
            • Yes – S-Tier

        These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

        Overview of all dungeons in World Tier 3, sorted by region
        • Hawezar
          • Old Reservoir
            • Skeletons, Demon
            • Crossbows, Shields, and Swords
            • No – B-Tier
          • Bastion of Faith
            • Knights, Cannibals
            • Two-Handed Axes, Axes, Helmets
            • No – B-Tier
          • Lost Bastion
            • Ghosts, Knights
            • Bows, Staves
            • No – D-Tier
        • Scoslgen
          • Garanfeste
            • Skeletons, Fallen
            • Crossbows, Shields, Swords – Axes, Staves
            • No – C-Tier
          • Tunnels of Domhainne
            • Wild Animals, Goatmen, Vampires
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
            • No – B-Tier
          • Dungeon
            • Zombies, Skeletons, Ghosts
            • Crossbows, Shields, Swords – Bows, Staves
            • No – C-Tier
          • Dry Steppe
            • Alley of the Traitor
              • Skeletons, Wild Animals, Demons
              • Crossbows, Shields, Swords
              • No – D-Tier
            • Komdortempel
              • Fallen, Skeletons, Maggots, Flies
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
            • Walking City
              • Skeletons, Fallen
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
          • Shattered Peaks
            • Grave of the Dead Man
              • Vampires, Werewolves
              • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
              • Yes – A-Tier
            • Deep Forest of Nostrava
              • Wild Animals, Skeletons
              • Crossbows, Shields, Swords
              • Yes – A-Tier
            • Immortal Radiance
              • Ghosts, Vampires
              • Bows, Staves – Bows, 2H Swords, Staves
              • No – C-Tier
          • Kehjistan
            • Tomb of the Holy
              • Wild Animals, Ghosts, Maggots
              • Bows, Staves
              • No – B-Tier
            • Heretic Asylum
              • Knights, Cultists
              • Daggers, Helmets
              • No – C-Tier
            • Forgotten Ruins
              • Skeletons, Snakes
              • Crossbows, Shields, Swords – 2H Polearms, Swords
              • No – D-Tier

        World Tier 4 – All 15 Nightmare Dungeons

        Overview of all dungeons in World Tier 4, sorted by region
        • Hawezar
          • Akhan’s Grip
            • Vampires, Zombies
            • Bows, 2H Swords, Staves
            • No – C-Tier
          • Iron Bastion
            • Ghosts, Demons
            • Bows, Staves 
            • Yes – A-Tier
          • Faceless Shrine
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
        • Scoslgen
          • Mariner’s Refuge
            • Drowned, Zombies, Ghosts
            • Scythes, 2H Maces, Pants, Boots – Bows, Staves
            • No – D-Tier
          • Sarat’s Hideout
            • Spiders, Vampires
            • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
            • Yes – S-Tier
          • Den of Corruption
            • Wild Animals, Ghosts
            • Bows, Staves
            • No – B-Tier
        • Dry Steppe
          • Boneyard
            • Cannibals, Maggots, Flies
            • Two-Handed Axes, Axes, Helmets
            • No – C-Tier
          • Pale Den
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
          • Path of the Blind
            • Wild Animals, Cultists, Demons
            • Daggers, Helmets
            • No – C-Tier
        • Zersplitterte Gipfel
          • Stronghold of Kor Valar
            • Knights, Bandits
            • Daggers, Maces
            • No – B-Tier
          • Grace Ridge
            • Wild Animals, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
          • Downfall of the Frosted Dew
            • Zombies, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
        • Kehjistan
          • Collapsing Vault
            • Skeletons, Flies
            • Crossbows, Shields, Swords
            • No – C-Tier
          • Hall of the Damned
            • Skeletons, Drowned, Fallen, Ghosts
            • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
            • No – D-Tier
          • Uldur’s Cave
            • Bandits, Wild Animals
            • Daggers, Maces
            • Yes – S-Tier

        These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

        Overview of all dungeons in World Tier 3, sorted by region
        • Hawezar
          • Old Reservoir
            • Skeletons, Demon
            • Crossbows, Shields, and Swords
            • No – B-Tier
          • Bastion of Faith
            • Knights, Cannibals
            • Two-Handed Axes, Axes, Helmets
            • No – B-Tier
          • Lost Bastion
            • Ghosts, Knights
            • Bows, Staves
            • No – D-Tier
        • Scoslgen
          • Garanfeste
            • Skeletons, Fallen
            • Crossbows, Shields, Swords – Axes, Staves
            • No – C-Tier
          • Tunnels of Domhainne
            • Wild Animals, Goatmen, Vampires
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
            • No – B-Tier
          • Dungeon
            • Zombies, Skeletons, Ghosts
            • Crossbows, Shields, Swords – Bows, Staves
            • No – C-Tier
          • Dry Steppe
            • Alley of the Traitor
              • Skeletons, Wild Animals, Demons
              • Crossbows, Shields, Swords
              • No – D-Tier
            • Komdortempel
              • Fallen, Skeletons, Maggots, Flies
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
            • Walking City
              • Skeletons, Fallen
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
          • Shattered Peaks
            • Grave of the Dead Man
              • Vampires, Werewolves
              • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
              • Yes – A-Tier
            • Deep Forest of Nostrava
              • Wild Animals, Skeletons
              • Crossbows, Shields, Swords
              • Yes – A-Tier
            • Immortal Radiance
              • Ghosts, Vampires
              • Bows, Staves – Bows, 2H Swords, Staves
              • No – C-Tier
          • Kehjistan
            • Tomb of the Holy
              • Wild Animals, Ghosts, Maggots
              • Bows, Staves
              • No – B-Tier
            • Heretic Asylum
              • Knights, Cultists
              • Daggers, Helmets
              • No – C-Tier
            • Forgotten Ruins
              • Skeletons, Snakes
              • Crossbows, Shields, Swords – 2H Polearms, Swords
              • No – D-Tier

        World Tier 4 – All 15 Nightmare Dungeons

        Overview of all dungeons in World Tier 4, sorted by region
        • Hawezar
          • Akhan’s Grip
            • Vampires, Zombies
            • Bows, 2H Swords, Staves
            • No – C-Tier
          • Iron Bastion
            • Ghosts, Demons
            • Bows, Staves 
            • Yes – A-Tier
          • Faceless Shrine
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
        • Scoslgen
          • Mariner’s Refuge
            • Drowned, Zombies, Ghosts
            • Scythes, 2H Maces, Pants, Boots – Bows, Staves
            • No – D-Tier
          • Sarat’s Hideout
            • Spiders, Vampires
            • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
            • Yes – S-Tier
          • Den of Corruption
            • Wild Animals, Ghosts
            • Bows, Staves
            • No – B-Tier
        • Dry Steppe
          • Boneyard
            • Cannibals, Maggots, Flies
            • Two-Handed Axes, Axes, Helmets
            • No – C-Tier
          • Pale Den
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
          • Path of the Blind
            • Wild Animals, Cultists, Demons
            • Daggers, Helmets
            • No – C-Tier
        • Zersplitterte Gipfel
          • Stronghold of Kor Valar
            • Knights, Bandits
            • Daggers, Maces
            • No – B-Tier
          • Grace Ridge
            • Wild Animals, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
          • Downfall of the Frosted Dew
            • Zombies, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
        • Kehjistan
          • Collapsing Vault
            • Skeletons, Flies
            • Crossbows, Shields, Swords
            • No – C-Tier
          • Hall of the Damned
            • Skeletons, Drowned, Fallen, Ghosts
            • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
            • No – D-Tier
          • Uldur’s Cave
            • Bandits, Wild Animals
            • Daggers, Maces
            • Yes – S-Tier

        These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

        Overview of all dungeons in World Tier 3, sorted by region
        • Hawezar
          • Old Reservoir
            • Skeletons, Demon
            • Crossbows, Shields, and Swords
            • No – B-Tier
          • Bastion of Faith
            • Knights, Cannibals
            • Two-Handed Axes, Axes, Helmets
            • No – B-Tier
          • Lost Bastion
            • Ghosts, Knights
            • Bows, Staves
            • No – D-Tier
        • Scoslgen
          • Garanfeste
            • Skeletons, Fallen
            • Crossbows, Shields, Swords – Axes, Staves
            • No – C-Tier
          • Tunnels of Domhainne
            • Wild Animals, Goatmen, Vampires
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
            • No – B-Tier
          • Dungeon
            • Zombies, Skeletons, Ghosts
            • Crossbows, Shields, Swords – Bows, Staves
            • No – C-Tier
          • Dry Steppe
            • Alley of the Traitor
              • Skeletons, Wild Animals, Demons
              • Crossbows, Shields, Swords
              • No – D-Tier
            • Komdortempel
              • Fallen, Skeletons, Maggots, Flies
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
            • Walking City
              • Skeletons, Fallen
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
          • Shattered Peaks
            • Grave of the Dead Man
              • Vampires, Werewolves
              • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
              • Yes – A-Tier
            • Deep Forest of Nostrava
              • Wild Animals, Skeletons
              • Crossbows, Shields, Swords
              • Yes – A-Tier
            • Immortal Radiance
              • Ghosts, Vampires
              • Bows, Staves – Bows, 2H Swords, Staves
              • No – C-Tier
          • Kehjistan
            • Tomb of the Holy
              • Wild Animals, Ghosts, Maggots
              • Bows, Staves
              • No – B-Tier
            • Heretic Asylum
              • Knights, Cultists
              • Daggers, Helmets
              • No – C-Tier
            • Forgotten Ruins
              • Skeletons, Snakes
              • Crossbows, Shields, Swords – 2H Polearms, Swords
              • No – D-Tier

        World Tier 4 – All 15 Nightmare Dungeons

        Overview of all dungeons in World Tier 4, sorted by region
        • Hawezar
          • Akhan’s Grip
            • Vampires, Zombies
            • Bows, 2H Swords, Staves
            • No – C-Tier
          • Iron Bastion
            • Ghosts, Demons
            • Bows, Staves 
            • Yes – A-Tier
          • Faceless Shrine
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
        • Scoslgen
          • Mariner’s Refuge
            • Drowned, Zombies, Ghosts
            • Scythes, 2H Maces, Pants, Boots – Bows, Staves
            • No – D-Tier
          • Sarat’s Hideout
            • Spiders, Vampires
            • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
            • Yes – S-Tier
          • Den of Corruption
            • Wild Animals, Ghosts
            • Bows, Staves
            • No – B-Tier
        • Dry Steppe
          • Boneyard
            • Cannibals, Maggots, Flies
            • Two-Handed Axes, Axes, Helmets
            • No – C-Tier
          • Pale Den
            • Cannibals, Skeletons, Spiders
            • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
            • No – B-Tier
          • Path of the Blind
            • Wild Animals, Cultists, Demons
            • Daggers, Helmets
            • No – C-Tier
        • Zersplitterte Gipfel
          • Stronghold of Kor Valar
            • Knights, Bandits
            • Daggers, Maces
            • No – B-Tier
          • Grace Ridge
            • Wild Animals, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
          • Downfall of the Frosted Dew
            • Zombies, Goatmen, Skeletons
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
            • Yes – A-Tier
        • Kehjistan
          • Collapsing Vault
            • Skeletons, Flies
            • Crossbows, Shields, Swords
            • No – C-Tier
          • Hall of the Damned
            • Skeletons, Drowned, Fallen, Ghosts
            • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
            • No – D-Tier
          • Uldur’s Cave
            • Bandits, Wild Animals
            • Daggers, Maces
            • Yes – S-Tier

        These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

      • Scoslgen
        • Garanfeste
          • Skeletons, Fallen
          • Crossbows, Shields, Swords – Axes, Staves
          • No – C-Tier
        • Tunnels of Domhainne
          • Wild Animals, Goatmen, Vampires
          • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
          • No – B-Tier
        • Dungeon
          • Zombies, Skeletons, Ghosts
          • Crossbows, Shields, Swords – Bows, Staves
          • No – C-Tier
        • Dry Steppe
          • Alley of the Traitor
            • Skeletons, Wild Animals, Demons
            • Crossbows, Shields, Swords
            • No – D-Tier
          • Komdortempel
            • Fallen, Skeletons, Maggots, Flies
            • Axes, Staves – Crossbows, Shields, Swords
            • No – B-Tier
          • Walking City
            • Skeletons, Fallen
            • Axes, Staves – Crossbows, Shields, Swords
            • No – B-Tier
        • Shattered Peaks
          • Grave of the Dead Man
            • Vampires, Werewolves
            • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
            • Yes – A-Tier
          • Deep Forest of Nostrava
            • Wild Animals, Skeletons
            • Crossbows, Shields, Swords
            • Yes – A-Tier
          • Immortal Radiance
            • Ghosts, Vampires
            • Bows, Staves – Bows, 2H Swords, Staves
            • No – C-Tier
        • Kehjistan
          • Tomb of the Holy
            • Wild Animals, Ghosts, Maggots
            • Bows, Staves
            • No – B-Tier
          • Heretic Asylum
            • Knights, Cultists
            • Daggers, Helmets
            • No – C-Tier
          • Forgotten Ruins
            • Skeletons, Snakes
            • Crossbows, Shields, Swords – 2H Polearms, Swords
            • No – D-Tier

          World Tier 4 – All 15 Nightmare Dungeons

          Overview of all dungeons in World Tier 4, sorted by region
          • Hawezar
            • Akhan’s Grip
              • Vampires, Zombies
              • Bows, 2H Swords, Staves
              • No – C-Tier
            • Iron Bastion
              • Ghosts, Demons
              • Bows, Staves 
              • Yes – A-Tier
            • Faceless Shrine
              • Cannibals, Skeletons, Spiders
              • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
              • No – B-Tier
          • Scoslgen
            • Mariner’s Refuge
              • Drowned, Zombies, Ghosts
              • Scythes, 2H Maces, Pants, Boots – Bows, Staves
              • No – D-Tier
            • Sarat’s Hideout
              • Spiders, Vampires
              • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
              • Yes – S-Tier
            • Den of Corruption
              • Wild Animals, Ghosts
              • Bows, Staves
              • No – B-Tier
          • Dry Steppe
            • Boneyard
              • Cannibals, Maggots, Flies
              • Two-Handed Axes, Axes, Helmets
              • No – C-Tier
            • Pale Den
              • Cannibals, Skeletons, Spiders
              • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
              • No – B-Tier
            • Path of the Blind
              • Wild Animals, Cultists, Demons
              • Daggers, Helmets
              • No – C-Tier
          • Zersplitterte Gipfel
            • Stronghold of Kor Valar
              • Knights, Bandits
              • Daggers, Maces
              • No – B-Tier
            • Grace Ridge
              • Wild Animals, Goatmen, Skeletons
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
              • Yes – A-Tier
            • Downfall of the Frosted Dew
              • Zombies, Goatmen, Skeletons
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
              • Yes – A-Tier
          • Kehjistan
            • Collapsing Vault
              • Skeletons, Flies
              • Crossbows, Shields, Swords
              • No – C-Tier
            • Hall of the Damned
              • Skeletons, Drowned, Fallen, Ghosts
              • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
              • No – D-Tier
            • Uldur’s Cave
              • Bandits, Wild Animals
              • Daggers, Maces
              • Yes – S-Tier

          These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

          Overview of all dungeons in World Tier 3, sorted by region
          • Hawezar
            • Old Reservoir
              • Skeletons, Demon
              • Crossbows, Shields, and Swords
              • No – B-Tier
            • Bastion of Faith
              • Knights, Cannibals
              • Two-Handed Axes, Axes, Helmets
              • No – B-Tier
            • Lost Bastion
              • Ghosts, Knights
              • Bows, Staves
              • No – D-Tier
          • Scoslgen
            • Garanfeste
              • Skeletons, Fallen
              • Crossbows, Shields, Swords – Axes, Staves
              • No – C-Tier
            • Tunnels of Domhainne
              • Wild Animals, Goatmen, Vampires
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
              • No – B-Tier
            • Dungeon
              • Zombies, Skeletons, Ghosts
              • Crossbows, Shields, Swords – Bows, Staves
              • No – C-Tier
            • Dry Steppe
              • Alley of the Traitor
                • Skeletons, Wild Animals, Demons
                • Crossbows, Shields, Swords
                • No – D-Tier
              • Komdortempel
                • Fallen, Skeletons, Maggots, Flies
                • Axes, Staves – Crossbows, Shields, Swords
                • No – B-Tier
              • Walking City
                • Skeletons, Fallen
                • Axes, Staves – Crossbows, Shields, Swords
                • No – B-Tier
            • Shattered Peaks
              • Grave of the Dead Man
                • Vampires, Werewolves
                • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
                • Yes – A-Tier
              • Deep Forest of Nostrava
                • Wild Animals, Skeletons
                • Crossbows, Shields, Swords
                • Yes – A-Tier
              • Immortal Radiance
                • Ghosts, Vampires
                • Bows, Staves – Bows, 2H Swords, Staves
                • No – C-Tier
            • Kehjistan
              • Tomb of the Holy
                • Wild Animals, Ghosts, Maggots
                • Bows, Staves
                • No – B-Tier
              • Heretic Asylum
                • Knights, Cultists
                • Daggers, Helmets
                • No – C-Tier
              • Forgotten Ruins
                • Skeletons, Snakes
                • Crossbows, Shields, Swords – 2H Polearms, Swords
                • No – D-Tier

          World Tier 4 – All 15 Nightmare Dungeons

          Overview of all dungeons in World Tier 4, sorted by region
          • Hawezar
            • Akhan’s Grip
              • Vampires, Zombies
              • Bows, 2H Swords, Staves
              • No – C-Tier
            • Iron Bastion
              • Ghosts, Demons
              • Bows, Staves 
              • Yes – A-Tier
            • Faceless Shrine
              • Cannibals, Skeletons, Spiders
              • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
              • No – B-Tier
          • Scoslgen
            • Mariner’s Refuge
              • Drowned, Zombies, Ghosts
              • Scythes, 2H Maces, Pants, Boots – Bows, Staves
              • No – D-Tier
            • Sarat’s Hideout
              • Spiders, Vampires
              • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
              • Yes – S-Tier
            • Den of Corruption
              • Wild Animals, Ghosts
              • Bows, Staves
              • No – B-Tier
          • Dry Steppe
            • Boneyard
              • Cannibals, Maggots, Flies
              • Two-Handed Axes, Axes, Helmets
              • No – C-Tier
            • Pale Den
              • Cannibals, Skeletons, Spiders
              • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
              • No – B-Tier
            • Path of the Blind
              • Wild Animals, Cultists, Demons
              • Daggers, Helmets
              • No – C-Tier
          • Zersplitterte Gipfel
            • Stronghold of Kor Valar
              • Knights, Bandits
              • Daggers, Maces
              • No – B-Tier
            • Grace Ridge
              • Wild Animals, Goatmen, Skeletons
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
              • Yes – A-Tier
            • Downfall of the Frosted Dew
              • Zombies, Goatmen, Skeletons
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
              • Yes – A-Tier
          • Kehjistan
            • Collapsing Vault
              • Skeletons, Flies
              • Crossbows, Shields, Swords
              • No – C-Tier
            • Hall of the Damned
              • Skeletons, Drowned, Fallen, Ghosts
              • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
              • No – D-Tier
            • Uldur’s Cave
              • Bandits, Wild Animals
              • Daggers, Maces
              • Yes – S-Tier

          These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

          Overview of all dungeons in World Tier 3, sorted by region
          • Hawezar
            • Old Reservoir
              • Skeletons, Demon
              • Crossbows, Shields, and Swords
              • No – B-Tier
            • Bastion of Faith
              • Knights, Cannibals
              • Two-Handed Axes, Axes, Helmets
              • No – B-Tier
            • Lost Bastion
              • Ghosts, Knights
              • Bows, Staves
              • No – D-Tier
          • Scoslgen
            • Garanfeste
              • Skeletons, Fallen
              • Crossbows, Shields, Swords – Axes, Staves
              • No – C-Tier
            • Tunnels of Domhainne
              • Wild Animals, Goatmen, Vampires
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
              • No – B-Tier
            • Dungeon
              • Zombies, Skeletons, Ghosts
              • Crossbows, Shields, Swords – Bows, Staves
              • No – C-Tier
            • Dry Steppe
              • Alley of the Traitor
                • Skeletons, Wild Animals, Demons
                • Crossbows, Shields, Swords
                • No – D-Tier
              • Komdortempel
                • Fallen, Skeletons, Maggots, Flies
                • Axes, Staves – Crossbows, Shields, Swords
                • No – B-Tier
              • Walking City
                • Skeletons, Fallen
                • Axes, Staves – Crossbows, Shields, Swords
                • No – B-Tier
            • Shattered Peaks
              • Grave of the Dead Man
                • Vampires, Werewolves
                • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
                • Yes – A-Tier
              • Deep Forest of Nostrava
                • Wild Animals, Skeletons
                • Crossbows, Shields, Swords
                • Yes – A-Tier
              • Immortal Radiance
                • Ghosts, Vampires
                • Bows, Staves – Bows, 2H Swords, Staves
                • No – C-Tier
            • Kehjistan
              • Tomb of the Holy
                • Wild Animals, Ghosts, Maggots
                • Bows, Staves
                • No – B-Tier
              • Heretic Asylum
                • Knights, Cultists
                • Daggers, Helmets
                • No – C-Tier
              • Forgotten Ruins
                • Skeletons, Snakes
                • Crossbows, Shields, Swords – 2H Polearms, Swords
                • No – D-Tier

          World Tier 4 – All 15 Nightmare Dungeons

          Overview of all dungeons in World Tier 4, sorted by region
          • Hawezar
            • Akhan’s Grip
              • Vampires, Zombies
              • Bows, 2H Swords, Staves
              • No – C-Tier
            • Iron Bastion
              • Ghosts, Demons
              • Bows, Staves 
              • Yes – A-Tier
            • Faceless Shrine
              • Cannibals, Skeletons, Spiders
              • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
              • No – B-Tier
          • Scoslgen
            • Mariner’s Refuge
              • Drowned, Zombies, Ghosts
              • Scythes, 2H Maces, Pants, Boots – Bows, Staves
              • No – D-Tier
            • Sarat’s Hideout
              • Spiders, Vampires
              • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
              • Yes – S-Tier
            • Den of Corruption
              • Wild Animals, Ghosts
              • Bows, Staves
              • No – B-Tier
          • Dry Steppe
            • Boneyard
              • Cannibals, Maggots, Flies
              • Two-Handed Axes, Axes, Helmets
              • No – C-Tier
            • Pale Den
              • Cannibals, Skeletons, Spiders
              • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
              • No – B-Tier
            • Path of the Blind
              • Wild Animals, Cultists, Demons
              • Daggers, Helmets
              • No – C-Tier
          • Zersplitterte Gipfel
            • Stronghold of Kor Valar
              • Knights, Bandits
              • Daggers, Maces
              • No – B-Tier
            • Grace Ridge
              • Wild Animals, Goatmen, Skeletons
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
              • Yes – A-Tier
            • Downfall of the Frosted Dew
              • Zombies, Goatmen, Skeletons
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
              • Yes – A-Tier
          • Kehjistan
            • Collapsing Vault
              • Skeletons, Flies
              • Crossbows, Shields, Swords
              • No – C-Tier
            • Hall of the Damned
              • Skeletons, Drowned, Fallen, Ghosts
              • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
              • No – D-Tier
            • Uldur’s Cave
              • Bandits, Wild Animals
              • Daggers, Maces
              • Yes – S-Tier

          These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

          In Diablo 4 Season 1 has started, along with old dungeons that now serve as new Nightmare Dungeons. We will show you which dungeons you can tackle, which enemies they hold, and what loot you can obtain in each instance.

          Why are there new Nightmare Dungeons now? In each new season, it’s possible for Blizzard to rotate its dungeons, making older instances unavailable as Nightmare Dungeons. This is meant to provide variety, so you don’t have to run through the same paths and catacombs in every upcoming season to loot.

          We now show you all the new Nightmare Dungeons from Season 1 and list their names, locations, the enemies you will encounter, what kind of loot you can get, and whether they are quickly farmable.

          If you missed the trailer for Season 1, we have the perfect video for you:

          Diablo 4: All 30 Nightmare Dungeons in Season 1 – Overview

          What you need to keep in mind: You can only tackle the first 15 dungeons after reaching World Tier 3. The last 15 can only be tackled at World Tier 4. In our overview, we list:

          • Name of the dungeon
          • The enemies you may encounter
          • The items you can obtain
          • What tier list rank the dungeon has

          World Tier 3 – All 15 Nightmare Dungeons

        • Scoslgen
          • Garanfeste
            • Skeletons, Fallen
            • Crossbows, Shields, Swords – Axes, Staves
            • No – C-Tier
          • Tunnels of Domhainne
            • Wild Animals, Goatmen, Vampires
            • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
            • No – B-Tier
          • Dungeon
            • Zombies, Skeletons, Ghosts
            • Crossbows, Shields, Swords – Bows, Staves
            • No – C-Tier
          • Dry Steppe
            • Alley of the Traitor
              • Skeletons, Wild Animals, Demons
              • Crossbows, Shields, Swords
              • No – D-Tier
            • Komdortempel
              • Fallen, Skeletons, Maggots, Flies
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
            • Walking City
              • Skeletons, Fallen
              • Axes, Staves – Crossbows, Shields, Swords
              • No – B-Tier
          • Shattered Peaks
            • Grave of the Dead Man
              • Vampires, Werewolves
              • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
              • Yes – A-Tier
            • Deep Forest of Nostrava
              • Wild Animals, Skeletons
              • Crossbows, Shields, Swords
              • Yes – A-Tier
            • Immortal Radiance
              • Ghosts, Vampires
              • Bows, Staves – Bows, 2H Swords, Staves
              • No – C-Tier
          • Kehjistan
            • Tomb of the Holy
              • Wild Animals, Ghosts, Maggots
              • Bows, Staves
              • No – B-Tier
            • Heretic Asylum
              • Knights, Cultists
              • Daggers, Helmets
              • No – C-Tier
            • Forgotten Ruins
              • Skeletons, Snakes
              • Crossbows, Shields, Swords – 2H Polearms, Swords
              • No – D-Tier

            World Tier 4 – All 15 Nightmare Dungeons

            Overview of all dungeons in World Tier 4, sorted by region
            • Hawezar
              • Akhan’s Grip
                • Vampires, Zombies
                • Bows, 2H Swords, Staves
                • No – C-Tier
              • Iron Bastion
                • Ghosts, Demons
                • Bows, Staves 
                • Yes – A-Tier
              • Faceless Shrine
                • Cannibals, Skeletons, Spiders
                • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                • No – B-Tier
            • Scoslgen
              • Mariner’s Refuge
                • Drowned, Zombies, Ghosts
                • Scythes, 2H Maces, Pants, Boots – Bows, Staves
                • No – D-Tier
              • Sarat’s Hideout
                • Spiders, Vampires
                • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
                • Yes – S-Tier
              • Den of Corruption
                • Wild Animals, Ghosts
                • Bows, Staves
                • No – B-Tier
            • Dry Steppe
              • Boneyard
                • Cannibals, Maggots, Flies
                • Two-Handed Axes, Axes, Helmets
                • No – C-Tier
              • Pale Den
                • Cannibals, Skeletons, Spiders
                • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                • No – B-Tier
              • Path of the Blind
                • Wild Animals, Cultists, Demons
                • Daggers, Helmets
                • No – C-Tier
            • Zersplitterte Gipfel
              • Stronghold of Kor Valar
                • Knights, Bandits
                • Daggers, Maces
                • No – B-Tier
              • Grace Ridge
                • Wild Animals, Goatmen, Skeletons
                • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                • Yes – A-Tier
              • Downfall of the Frosted Dew
                • Zombies, Goatmen, Skeletons
                • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                • Yes – A-Tier
            • Kehjistan
              • Collapsing Vault
                • Skeletons, Flies
                • Crossbows, Shields, Swords
                • No – C-Tier
              • Hall of the Damned
                • Skeletons, Drowned, Fallen, Ghosts
                • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
                • No – D-Tier
              • Uldur’s Cave
                • Bandits, Wild Animals
                • Daggers, Maces
                • Yes – S-Tier

            These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

          • Scoslgen
            • Garanfeste
              • Skeletons, Fallen
              • Crossbows, Shields, Swords – Axes, Staves
              • No – C-Tier
            • Tunnels of Domhainne
              • Wild Animals, Goatmen, Vampires
              • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
              • No – B-Tier
            • Dungeon
              • Zombies, Skeletons, Ghosts
              • Crossbows, Shields, Swords – Bows, Staves
              • No – C-Tier
            • Dry Steppe
              • Alley of the Traitor
                • Skeletons, Wild Animals, Demons
                • Crossbows, Shields, Swords
                • No – D-Tier
              • Komdortempel
                • Fallen, Skeletons, Maggots, Flies
                • Axes, Staves – Crossbows, Shields, Swords
                • No – B-Tier
              • Walking City
                • Skeletons, Fallen
                • Axes, Staves – Crossbows, Shields, Swords
                • No – B-Tier
            • Shattered Peaks
              • Grave of the Dead Man
                • Vampires, Werewolves
                • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
                • Yes – A-Tier
              • Deep Forest of Nostrava
                • Wild Animals, Skeletons
                • Crossbows, Shields, Swords
                • Yes – A-Tier
              • Immortal Radiance
                • Ghosts, Vampires
                • Bows, Staves – Bows, 2H Swords, Staves
                • No – C-Tier
            • Kehjistan
              • Tomb of the Holy
                • Wild Animals, Ghosts, Maggots
                • Bows, Staves
                • No – B-Tier
              • Heretic Asylum
                • Knights, Cultists
                • Daggers, Helmets
                • No – C-Tier
              • Forgotten Ruins
                • Skeletons, Snakes
                • Crossbows, Shields, Swords – 2H Polearms, Swords
                • No – D-Tier

              World Tier 4 – All 15 Nightmare Dungeons

              Overview of all dungeons in World Tier 4, sorted by region
              • Hawezar
                • Akhan’s Grip
                  • Vampires, Zombies
                  • Bows, 2H Swords, Staves
                  • No – C-Tier
                • Iron Bastion
                  • Ghosts, Demons
                  • Bows, Staves 
                  • Yes – A-Tier
                • Faceless Shrine
                  • Cannibals, Skeletons, Spiders
                  • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                  • No – B-Tier
              • Scoslgen
                • Mariner’s Refuge
                  • Drowned, Zombies, Ghosts
                  • Scythes, 2H Maces, Pants, Boots – Bows, Staves
                  • No – D-Tier
                • Sarat’s Hideout
                  • Spiders, Vampires
                  • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
                  • Yes – S-Tier
                • Den of Corruption
                  • Wild Animals, Ghosts
                  • Bows, Staves
                  • No – B-Tier
              • Dry Steppe
                • Boneyard
                  • Cannibals, Maggots, Flies
                  • Two-Handed Axes, Axes, Helmets
                  • No – C-Tier
                • Pale Den
                  • Cannibals, Skeletons, Spiders
                  • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                  • No – B-Tier
                • Path of the Blind
                  • Wild Animals, Cultists, Demons
                  • Daggers, Helmets
                  • No – C-Tier
              • Zersplitterte Gipfel
                • Stronghold of Kor Valar
                  • Knights, Bandits
                  • Daggers, Maces
                  • No – B-Tier
                • Grace Ridge
                  • Wild Animals, Goatmen, Skeletons
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                  • Yes – A-Tier
                • Downfall of the Frosted Dew
                  • Zombies, Goatmen, Skeletons
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                  • Yes – A-Tier
              • Kehjistan
                • Collapsing Vault
                  • Skeletons, Flies
                  • Crossbows, Shields, Swords
                  • No – C-Tier
                • Hall of the Damned
                  • Skeletons, Drowned, Fallen, Ghosts
                  • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
                  • No – D-Tier
                • Uldur’s Cave
                  • Bandits, Wild Animals
                  • Daggers, Maces
                  • Yes – S-Tier

              These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

              Overview of all dungeons in World Tier 3, sorted by region
              • Hawezar
                • Old Reservoir
                  • Skeletons, Demon
                  • Crossbows, Shields, and Swords
                  • No – B-Tier
                • Bastion of Faith
                  • Knights, Cannibals
                  • Two-Handed Axes, Axes, Helmets
                  • No – B-Tier
                • Lost Bastion
                  • Ghosts, Knights
                  • Bows, Staves
                  • No – D-Tier
              • Scoslgen
                • Garanfeste
                  • Skeletons, Fallen
                  • Crossbows, Shields, Swords – Axes, Staves
                  • No – C-Tier
                • Tunnels of Domhainne
                  • Wild Animals, Goatmen, Vampires
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
                  • No – B-Tier
                • Dungeon
                  • Zombies, Skeletons, Ghosts
                  • Crossbows, Shields, Swords – Bows, Staves
                  • No – C-Tier
                • Dry Steppe
                  • Alley of the Traitor
                    • Skeletons, Wild Animals, Demons
                    • Crossbows, Shields, Swords
                    • No – D-Tier
                  • Komdortempel
                    • Fallen, Skeletons, Maggots, Flies
                    • Axes, Staves – Crossbows, Shields, Swords
                    • No – B-Tier
                  • Walking City
                    • Skeletons, Fallen
                    • Axes, Staves – Crossbows, Shields, Swords
                    • No – B-Tier
                • Shattered Peaks
                  • Grave of the Dead Man
                    • Vampires, Werewolves
                    • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
                    • Yes – A-Tier
                  • Deep Forest of Nostrava
                    • Wild Animals, Skeletons
                    • Crossbows, Shields, Swords
                    • Yes – A-Tier
                  • Immortal Radiance
                    • Ghosts, Vampires
                    • Bows, Staves – Bows, 2H Swords, Staves
                    • No – C-Tier
                • Kehjistan
                  • Tomb of the Holy
                    • Wild Animals, Ghosts, Maggots
                    • Bows, Staves
                    • No – B-Tier
                  • Heretic Asylum
                    • Knights, Cultists
                    • Daggers, Helmets
                    • No – C-Tier
                  • Forgotten Ruins
                    • Skeletons, Snakes
                    • Crossbows, Shields, Swords – 2H Polearms, Swords
                    • No – D-Tier

              World Tier 4 – All 15 Nightmare Dungeons

              Overview of all dungeons in World Tier 4, sorted by region
              • Hawezar
                • Akhan’s Grip
                  • Vampires, Zombies
                  • Bows, 2H Swords, Staves
                  • No – C-Tier
                • Iron Bastion
                  • Ghosts, Demons
                  • Bows, Staves 
                  • Yes – A-Tier
                • Faceless Shrine
                  • Cannibals, Skeletons, Spiders
                  • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                  • No – B-Tier
              • Scoslgen
                • Mariner’s Refuge
                  • Drowned, Zombies, Ghosts
                  • Scythes, 2H Maces, Pants, Boots – Bows, Staves
                  • No – D-Tier
                • Sarat’s Hideout
                  • Spiders, Vampires
                  • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
                  • Yes – S-Tier
                • Den of Corruption
                  • Wild Animals, Ghosts
                  • Bows, Staves
                  • No – B-Tier
              • Dry Steppe
                • Boneyard
                  • Cannibals, Maggots, Flies
                  • Two-Handed Axes, Axes, Helmets
                  • No – C-Tier
                • Pale Den
                  • Cannibals, Skeletons, Spiders
                  • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                  • No – B-Tier
                • Path of the Blind
                  • Wild Animals, Cultists, Demons
                  • Daggers, Helmets
                  • No – C-Tier
              • Zersplitterte Gipfel
                • Stronghold of Kor Valar
                  • Knights, Bandits
                  • Daggers, Maces
                  • No – B-Tier
                • Grace Ridge
                  • Wild Animals, Goatmen, Skeletons
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                  • Yes – A-Tier
                • Downfall of the Frosted Dew
                  • Zombies, Goatmen, Skeletons
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                  • Yes – A-Tier
              • Kehjistan
                • Collapsing Vault
                  • Skeletons, Flies
                  • Crossbows, Shields, Swords
                  • No – C-Tier
                • Hall of the Damned
                  • Skeletons, Drowned, Fallen, Ghosts
                  • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
                  • No – D-Tier
                • Uldur’s Cave
                  • Bandits, Wild Animals
                  • Daggers, Maces
                  • Yes – S-Tier

              These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

              Overview of all dungeons in World Tier 3, sorted by region
              • Hawezar
                • Old Reservoir
                  • Skeletons, Demon
                  • Crossbows, Shields, and Swords
                  • No – B-Tier
                • Bastion of Faith
                  • Knights, Cannibals
                  • Two-Handed Axes, Axes, Helmets
                  • No – B-Tier
                • Lost Bastion
                  • Ghosts, Knights
                  • Bows, Staves
                  • No – D-Tier
              • Scoslgen
                • Garanfeste
                  • Skeletons, Fallen
                  • Crossbows, Shields, Swords – Axes, Staves
                  • No – C-Tier
                • Tunnels of Domhainne
                  • Wild Animals, Goatmen, Vampires
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Bows, 2H Swords, Staves
                  • No – B-Tier
                • Dungeon
                  • Zombies, Skeletons, Ghosts
                  • Crossbows, Shields, Swords – Bows, Staves
                  • No – C-Tier
                • Dry Steppe
                  • Alley of the Traitor
                    • Skeletons, Wild Animals, Demons
                    • Crossbows, Shields, Swords
                    • No – D-Tier
                  • Komdortempel
                    • Fallen, Skeletons, Maggots, Flies
                    • Axes, Staves – Crossbows, Shields, Swords
                    • No – B-Tier
                  • Walking City
                    • Skeletons, Fallen
                    • Axes, Staves – Crossbows, Shields, Swords
                    • No – B-Tier
                • Shattered Peaks
                  • Grave of the Dead Man
                    • Vampires, Werewolves
                    • Chest Armors, Crossbows, Swords – Bows, 2H Swords, Staves
                    • Yes – A-Tier
                  • Deep Forest of Nostrava
                    • Wild Animals, Skeletons
                    • Crossbows, Shields, Swords
                    • Yes – A-Tier
                  • Immortal Radiance
                    • Ghosts, Vampires
                    • Bows, Staves – Bows, 2H Swords, Staves
                    • No – C-Tier
                • Kehjistan
                  • Tomb of the Holy
                    • Wild Animals, Ghosts, Maggots
                    • Bows, Staves
                    • No – B-Tier
                  • Heretic Asylum
                    • Knights, Cultists
                    • Daggers, Helmets
                    • No – C-Tier
                  • Forgotten Ruins
                    • Skeletons, Snakes
                    • Crossbows, Shields, Swords – 2H Polearms, Swords
                    • No – D-Tier

              World Tier 4 – All 15 Nightmare Dungeons

              Overview of all dungeons in World Tier 4, sorted by region
              • Hawezar
                • Akhan’s Grip
                  • Vampires, Zombies
                  • Bows, 2H Swords, Staves
                  • No – C-Tier
                • Iron Bastion
                  • Ghosts, Demons
                  • Bows, Staves 
                  • Yes – A-Tier
                • Faceless Shrine
                  • Cannibals, Skeletons, Spiders
                  • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                  • No – B-Tier
              • Scoslgen
                • Mariner’s Refuge
                  • Drowned, Zombies, Ghosts
                  • Scythes, 2H Maces, Pants, Boots – Bows, Staves
                  • No – D-Tier
                • Sarat’s Hideout
                  • Spiders, Vampires
                  • Chest Armors, Focus, Gloves, 2H Swords – Bows, 2H Swords, Staves
                  • Yes – S-Tier
                • Den of Corruption
                  • Wild Animals, Ghosts
                  • Bows, Staves
                  • No – B-Tier
              • Dry Steppe
                • Boneyard
                  • Cannibals, Maggots, Flies
                  • Two-Handed Axes, Axes, Helmets
                  • No – C-Tier
                • Pale Den
                  • Cannibals, Skeletons, Spiders
                  • Two-Handed Axes, Axes, Helmets – Crossbows, Shields, Swords – Chest Armors, Focus, Gloves, 2H Swords
                  • No – B-Tier
                • Path of the Blind
                  • Wild Animals, Cultists, Demons
                  • Daggers, Helmets
                  • No – C-Tier
              • Zersplitterte Gipfel
                • Stronghold of Kor Valar
                  • Knights, Bandits
                  • Daggers, Maces
                  • No – B-Tier
                • Grace Ridge
                  • Wild Animals, Goatmen, Skeletons
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                  • Yes – A-Tier
                • Downfall of the Frosted Dew
                  • Zombies, Goatmen, Skeletons
                  • Two-Handed Axes, Axes, Two-Handed Staves, Totems – Crossbows, Shields, Swords
                  • Yes – A-Tier
              • Kehjistan
                • Collapsing Vault
                  • Skeletons, Flies
                  • Crossbows, Shields, Swords
                  • No – C-Tier
                • Hall of the Damned
                  • Skeletons, Drowned, Fallen, Ghosts
                  • Crossbows, Shields, Swords – Scythes, 2H Maces, Pants, Boots – Axes, Staves – Bows, Staves
                  • No – D-Tier
                • Uldur’s Cave
                  • Bandits, Wild Animals
                  • Daggers, Maces
                  • Yes – S-Tier

              These were all the important dungeons that you need to effectively farm for your items. If you need a level guide to help you quickly reach level 100, we have just the thing for you: Diablo 4: Level up quickly – Guide to level 100

Source(s): maxroll.gg
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