Diablo 3 Season 28: Start, Time, Season Theme, Content and Patch Notes for 2.7.5

Diablo 3 Season 28: Start, Time, Season Theme, Content and Patch Notes for 2.7.5

Diablo 3 Season 28 Patch Notes for 2.7.5

We will embed the official patch notes for Season 28 with the comments from the developers here. The patch will be released on February 21 at 8:30 PM German time.

Skill Changes: Monk

  • Passive Skill Combo Strike:
    • Every spirit generator you use increases the damage done by your other spirit generators by 100 % for 10 seconds.
  • Skill Stunning Wave:
    • Every third hit causes enemies within 11 meters to be dazed, reducing their movement speed by 30 % and their attack speed by 20 % for 10 seconds.
      • Shattering Rune: Enemies hit by ‘Stunning Wave’ deal 20 % less damage for 10 seconds.
      • Breaker Rune: Enemies hit by ‘Stunning Wave’ take an additional 10 % damage from all attacks for 10 seconds.
  • Skill Deadly Reach:
    • Long Sight Rune: Every third hit additionally increases the damage done by all your attacks by 15 % for 10 seconds.
  • Way of the Hundred Fists:
    • Assimilation Rune: Every enemy hit on the third strike increases your damage done by 5 % for 10 seconds.

Changes to Items

Barbarian

  • Horde of the Ninety Savages (Set Bonus (6 pieces)):
    • ‘Frenzy’ deals increased damage by 2,000 % per stack.

Demon Hunter

  • Chanon’s Crossbow:
    • Your Spike Traps lure enemies and deal 150–200 % more damage. Enemies can be lured once every 10 seconds.
  • The Doom of Demons:
    • Each explosion of ‘Spike Trap’ deals damage again to all enemies after 1 second and deals 150–200 % more damage.
  • Natalya’s Slaughter:
    • Increases the damage of Spike Trap by 10–15 %.
  • Natalya’s Vengeance (Set Bonus (2 pieces)):
    • When you hit an enemy while ‘Spike Trap’ is in your action bar, a Spike Trap is created. Each explosion of a Spike Trap restores 1 discipline.
    • ‘Spike Trap’ deals 100 % more damage to enemies affected by ‘Crowfeet’. ‘Spike Trap’ now restores charges instantly upon use, costs no resources, and each explosion restores 2 discipline.
  • Natalya’s Vengeance (Set Bonus (4 pieces)):
    • Setting a Spike Trap grants 60 % damage reduction. The duration of this bonus always corresponds to the number of traps placed in seconds.
    • Explosions from Spike Traps knock affected enemies toward the next laid Crowfeet. Setting a Spike Trap grants 75 % damage reduction. The duration of this bonus always corresponds to the number of traps placed in seconds.
  • Natalya’s Vengeance (Set Bonus (6 pieces)):
    • The damage of ‘Spike Trap’ is increased by 10,000 %. Each consecutive explosion of the triggered chain reaction deals 10 % more damage than the previous one.
    • ‘Spike Trap’ deals 10,000 % more damage, and each consecutive explosion of the triggered chain reaction deals 25 % more damage than the previous one.

Developer’s comment: Due to community feedback regarding changes to Natalya’s set, we wanted to give the set its own identity away from the Gear of Terror. We hope that the Natalya playstyle gives players more control over the explosions they cause on the battlefield.

  • Gear of Terror:
    • Your primary skills deal 15,000 % more damage.
    • Your primary skills deal 27,500 % more damage.

Developer’s comment: We removed the suppression fire skill from Natalya’s set, but we still want to support players who enjoy builds with suppression fire.

  • Shadow’s Mantle (Set Bonus (2 pieces)):
    • Increases the damage of ‘Bolas’, ‘Chakram’, ‘Dagger Fan’, and ‘Impale’ by 6,000 %, when you wield a melee weapon.
    • The set bonus (2 pieces) for Shadow’s Mantle no longer provides benefits for Spike Trap.
  • Wrap of Trag’Oul:
    • ‘Spike Trap’ gains the effect of the Rune ‘Spread’, is deployed twice as fast, and deals 150–200 % more damage.
  • Unholy Essence (Set Bonus (6 pieces)):
    • Resource generators, attacks with ‘Revenge’ and ‘Multishot’ deal 1,700 % more damage for each discipline point currently available.

Monk

  • Pattern of Justice (Set Bonus (6 pieces)):
    • When ‘Whirling Wind’ is active, hits with ‘Tempest Rush’ increase the extent of ‘Whirling Wind’ and also increase any damage done by 20,000 %.
  • Raiment of a Thousand Storms (Set Bonus (4 pieces)):
    • ‘Raging Strike’ consumes 25 spirit, but refunds a charge in this case.

Necromancer

  • Masquerade of the Burning Carnival (Set Bonus (6 pieces)):
    • Bone Spear deals 9,000 % more damage. Simulacrums receive triple the bonus.

Witch Doctor

  • Spirit Barrage:
    • Nature Spirit Rune: Summons a phantom that hovers over you and attacks nearby enemies with spirit bolts. It deals 6,000 % 14,000 % weapon damage as cold damage over 20 seconds.
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