Diablo 3 holds back some extravagance with 2.3.0, removes the Realm of Trials

Diablo 3 holds back some extravagance with 2.3.0, removes the Realm of Trials

The hack and slash Diablo 3 is about to receive the next patch 2.3.0. Now, the changes in Adventure Mode and crafting are being presented: Some frills are eliminated, and game mechanics are simplified.

Those who play Diablo 3 get used to many quirks and game mechanics of the top-seller, for which a long explanation is needed to clarify them. With 2.3.0, significantly fewer words will be required to explain certain game mechanics to a friend.

No more Realm of Trials

Nephalem Portal Diablo

The Realm of Trials, for example – here you face increasingly stronger waves; depending on how many you can defeat, you start with a correspondingly high “Greater Nephalem Portal,” kicking off with a “GRift”. The Realm of Trials was simply started and then abandoned by many players to begin a GRift at level 1 and gradually work their way into higher “Greater Nephalem Portals,” grabbing quick XP and cheap loot along the way.

Thus, Blizzard is removing the “Realm of Trials”. With 2.3.0, players can open a Greater Nephalem Portal that can be up to one level above the highest one they have already completed. Those who are particularly skilled at a Greater Nephalem Portal can even skip multiple levels.

The access conditions are changing: The normal Nephalem Portals, which are clearly intended as a casual task in Diablo 3, no longer require keys. The Greater Nephalem Portals still need keys from a “normal” Nephalem Portal, but they no longer have specific levels.

At the end of a Greater Nephalem Portal, you can only upgrade the gems. The key itself cannot be upgraded, but it is truly only for a single Greater Nephalem Portal. After that, you need the next one.

In short: Previously, it was quite a complicated system, many extra frills are simply being foregone with 2.3.0. In a Nephalem Portal, you farm keys for a Greater Nephalem Portal. How difficult that should be can be chosen by oneself, depending on which difficulty level one has already overcome.

Diablo3 Kanai

Crafting made simple, Bounties receive a new function

Similar things can be said about crafting in Diablo 3. With Reaper of Souls, new materials were introduced, making other ones redundant. This is now being addressed, and the crafting system is being simplified: debris, exquisite essences, shimmering tears, demonic essences, and fiery sulfur are simply discarded. The recipes have also been considerably thinned out, and costs have been reduced.

In Adventure Mode, something is also changing: Bounties, which were originally intended to find keys for Nephalem Portals, now require a new function: they are linked to the Kanai’s Cube. Completing a bounty now provides act-specific crafting materials for the cube.

Source(s): Battle.net
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