On August 13th, the beta of Diablo 2: Resurrected started. However, there were some issues with the servers that could not handle the large number of community members. We summarize the first reactions to the D2R beta for you.
What’s going on with Diablo 2: Resurrected? Yesterday, on August 13th, the beta for pre-order customers of the remaster of Diablo 2 began. Around 7:00 PM German time, the gates opened and will remain open until August 17th at 7:00 PM.
However, shortly after the start of the test phase, there were already reasons for frustration. The servers could not cope. There were problems in many places. A major point of criticism is especially the lack of important lobbies on PlayStation and Xbox.
However, testers are generally pleased with most of the content. We summarize here how the first hours of the beta went.
Server problems at the start of the D2R beta
This is the problem: Shortly after the start of the beta, parts of the community complained about severe issues while playing. They were kicked out of the games, experienced high pings, or could not even get into the game. There were many complaints in the forums, on reddit and Twitter.
Around 11:20 PM, the Blizzard team decided to restart the EU servers. They were aware of the problems faced by EU players. The server restart should help resolve the issues (via Forums.blizzard.com)
On reddit, Im-German-Lets-Party writes, “The beta is 1 to 1 like the original game. They even used the servers from 2000” (via reddit.com). The post includes the explanation: “Genuine Diablo experience. I played for 45 minutes, then the game froze. […]. A new game could not be created initially.”
There is much agreement in the comments. Danielspoa writes (via reddit.com): “My chat loses connection, my gameplay lags. My ping shows 266 ms. I live in Brazil, Blizzard has servers in Brazil, East and West USA, Asia, Oceania, etc. 266 ms is higher than my ping to Russia in Path of Exile, just to illustrate.”
Others emphasize in the thread that this is a beta test and one must indeed expect issues to arise.
What does the community say about the content?
This is the positive feedback: Aside from the server problems, there are many positive responses to the beta of Diablo 2 Resurrected. NauticalPhoenix positively notes that Blizzard did not shy away from the “gore” in the remake. To illustrate, two images were shared showing a dismembered corpse on a table:
Additionally, the ability to easily switch between the revamped graphics and the “old” graphics is positively highlighted. “While this is a useless feature,” writes Valdearg20 on reddit, “it brings a big nostalgic smile to my face” (via reddit.com).
It is also praised that the remaster remained true to the original game and did not change too much. The automatic gold pickup and the expanded loot stash are both solid quality-of-life improvements.
The overall gameplay is praised. “Picking up items and playing the game feels good,” writes Ziffibert (via reddit.com).
This is negative: Conversely, the community notes the temperatures of the graphics cards. These rose sharply especially in the lobbies, as noted in the forum and on reddit. It is suspected that there is no frame limit in the lobbies, causing the graphics cards to run at full capacity, which inevitably drives temperatures up to around 100 degrees Celsius.
Additionally, many complain that there is no longer support for ultrawide monitors. Instead, players now have to deal with black bars on the sides, which are supposed to spoil the fun of slaying monsters. By far, the lack of ultrawide support is the most mentioned topic in the feedback thread on Diablo reddit (via reddit.com)
Are you already playing the beta of Diablo 2: Resurrected and have you been able to try out whether the remaster appeals to you in this state? Please share your experiences with the test here on MeinMMO in the comments and exchange thoughts with our community on the topic.
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