Anthem (PS4, Xbox One and PC) is supposed to have gameplay that actually follows the trailer, according to a BioWare developer. Does this also mean that there will be no downgrade in graphics?
What is the situation? Not much is visible or known about Anthem so far. However, there is an impressive trailer from 2017 showcasing remarkable action. But to what extent was the gameplay shown in the trailer representative of the actual gameplay? And will the graphics actually look like in the trailer?
After all, there have been annoying graphic downgrades in the past, and the material shown in a trailer didn’t really correspond to the final development stage. Therefore, concerned fans asked questions to the developers at BioWare on Reddit.
The gameplay from the trailer corresponds to the actual game
“Is the shown gameplay still representative of the game?” This was the question from a Reddit user. In response, BioWare employee and Technical Design Director Brenon Holmes replied.
He confirmed the statement that the gameplay has indeed not changed since the first trailer and follows the way it is shown in the trailer.
Additionally, there should be a “confirmation” of what was said soon. Holmes likely refers to E3 2018 from June 12 to 14, 2018, where there will likely be new information about Anthem.
Questions still remain
Will the graphics look just as great as in the trailer? Some users and media interpret Brenon Holmes’ statement in such a way that there will be NO graphic downgrade in Anthem and that the shown graphics correspond to the current state in the game. However, that was not actually mentioned.
The developer’s statement at least literally pertains only to the pure gameplay, hence including the 3rd-person view, the shooting, and the displayed skills. Graphics and any potential downgrade were not actually discussed on Reddit.
Hopefully, there will be more concrete information about Anthem and the final graphics of the shooter at E3 2018.
Anthem does not want to experience such a loot box shitstorm as Battlefront II!

