Destiny: Update 2.4.0 – Here are the patch notes

Destiny: Update 2.4.0 – Here are the patch notes

In the MMO shooter Destiny, the patch notes for update 2.4.0 have been released. This patch prepares for “Rise of Iron.”

The update 2.4.0 is now available for download on PS4 and Xbox One. Once the maintenance work on September 8 is completed, you can experience the new features. These changes will significantly shake up the Destiny sandbox, refresh the gaming experience, and prepare the world for the story of “The Rise of Iron.”

destiny-hüter-rise

This patch will adjust individual weapons and entire weapon classes. You can take a detailed look at the weapon balancing with “Rise of Iron” here. However, many other changes are also coming.

Changes to armor, activities, game modes, and UI with update 2.4.0 and “Rise of Iron”

What changes to your gear

General
  • A bug has been fixed where +1 armor perks sometimes did not work
  • Class items can now accept shaders

Activities

 
Public Events
 
First Daily “Public Event” Gold Completion:
  • 1x Legendary Engram (once at level 40; upgrade engram beforehand)
  • 15x Material Targets
  • 15x Legendary Marks
  • 5x Light Particles
  • Very low chance for an Exotic Fragment
  • 4,000 XP – Main, Focus, Gear
  • 25x Vanguard Reputation
Repeated Public Gold Events:
  • 200x Glimmer
  • Chance for 2-5 Material Targets
  • Chance for 1-2 Light Particles
  • 1,500 XP
  • Green/Blue Engram
  • 25x Vanguard Reputation
Repeated Public Silver Events:
  • 100x Glimmer
  • Chance for 2-3 Material Targets
  • 750 XP
Repeated Public Bronze Events:
  • 50x Glimmer
  • Chance for 1-2 Material Targets
  • 500 XP
    destiny-iron-hüter

Quests

  • The quest menu has been changed and renamed to Progress
  • Ghost Books have been moved from the material in the inventory menu to their new place in the Progress menu
  • Quest, bounty, and reputation displays have been adjusted

Crucible

  • Legendary Engrams have been removed from the Crucible after-match statistics so that Crucible Legendary weapons can be obtained much more often
  • A bug has been fixed where Crucible activity tooltips showed the wrong symbol
  • Beowulf, Cicero, and Gilgamesh shaders can again be earned by completing Crucible matches
  • The reward logic for cosmetic items from Shaxx’s weekly package has been fixed
  • Crucible quest “Groups”: New Monarchy will no longer require earning points in the Salvage playlist
  • The weekly bounties from the Crucible Quartermaster have been removed
  • Free Sterling Treasures from the Weekly Crucible and Postmaster are no longer available
    • Sterling Treasures are still available in the Prison of Elders (Level 41) and Eververse
      destiny_rise_of_iron_new_crucible_maps_pvp_skyline

Game Modes in the Crucible

General 
  • In 3v3 games, there is slightly less Heavy Ammo per block
The Trials of Osiris
  • The Trials of Osiris for Year 2 are over. The Trials of Osiris will resume with “The Rise of Iron” on September 30, 2016
Elimination
  • Heavy Ammo now only appears at a central location in Elimination matches
  • A bug has been fixed where Heavy Ammo persisted in rounds when Heavy Round ended before it appeared
Salvage
  • Delay for the initial relic salvage respawn has been reduced from 15 to 10 seconds
  • Time between relic appearances has been cut from 25 to 15 seconds
  • Countdown time for enemy probe has been reduced from 45 to 30 seconds
  • Interaction radius for enemy probe has been increased from 3 to 5 meters
  • Points for successful sabotage have been increased from 150 to 200
  • Scoring has been changed so that now only the acting player receives points for a successful sabotage
Rift
  • Player respawn has been given a overshield to prevent spawn camping
  • Damage resistance for the runner has been extended by a few seconds when picking up the Spark

Maps in the Crucible

Rustlands
  • Invisible barrier has been added to prevent players from leaving the playable area
Vertigo
  • Invisible barrier has been added to prevent players from leaving the playable area
Pantheon
  • The lower heavy ammo crate has been rotated to prevent it from falling off the map
Crossroads
  • Invisible barrier has been added to prevent players from leaving the playable area
Blind Watch
  • The tiebreaker zone in Elimination has been moved inside to avoid possible distortions benefiting Bravo
    Blind Watch Destiny

UI

  • Fireteam and players in current game sessions have been combined and will now display 12 players without changing pages
  • A clan overview has been added, but it will not be immediately available
  • Ornaments have been added to the inventory menu
  • The kiosk page selection for abandoned quests will now allow players to see more than just the first page

What do you think of these changes?


Here you can access the weapon balance changes with update 2.4.0.

Source(s): Bungie
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