Battle Preparations / Role Assignment
One Jumper
One Guardian takes on the jumping role for the entire duration of the fight. He is responsible for obtaining the Spark and stealing the shield from Oryx’s vessel (yellow knight). Once he has the shield, he must coordinate the group to ensure everyone stays within the protection of the shield. The class of the jumper does not matter; this role can be fulfilled by any class.
Three Platformers
Three Guardians each take on a platform. The platform with the Spark above does not need to be occupied. Unlike most strategies, the platform that needs to be occupied is not always the same, but varies depending on which platform has the Spark above it.
Guardian 1 always stands on the platform that Oryx will hit with his fist. This is the first platform after the Spark (counter-clockwise). Guardian 2 always takes the platform after Guardian 1, Guardian 3 the platform after Guardian 2 (counter-clockwise).
This ensures stability, as each platformer knows where to go, yet it remains variable as they can react to each situation.
Two Supporters
The two supporters are always the Titans with the Twilight Barrier and Touch of Malice. These two position themselves between the two witch platforms from the previous encounter after the first add wave. They have the greatest responsibility and can determine victory or defeat.

Well … it would be nice if it ended here, right? On the last page, we will focus on the actual fight against Oryx.

