Destiny: Test on Release Day – Really?!

Destiny: Test on Release Day – Really?!

On the new DLC for Destiny “Rise of Iron”, reviews will be available on release day. Our author Schuhmann has a problem with that.

At 6 PM yesterday, one could read the first review of Rise of Iron on a large German gaming site. What was said wasn’t so foolish. It was the smallest common denominator that the Destiny community has agreed on for months.

The gunplay in Destiny is great (everyone knows that for 2 years), but the new content is actually too little, just a bit of recycling (which has been true for every DLC so far), now the big hit should finally come, now it’s time for Destiny 2 (which every Destiny player probably wishes for).

The German site wasn’t alone with its review – Gamesradar, a US site, has meanwhile published a massive review, apparently having played a lot in advance at review events and formed a solid opinion, which they express quite competently and eloquently. In the end, the review scores 4 out of 5 points.

destiny-rise-hüter
Destiny Review on Release Day: You can do it this way, but it’s bad

My problem with this: The raid is not yet available. And anyone who has paid a little attention over the last 2 years should know that the quality of the raid is largely, I would say 70%, responsible for how good Destiny is in each phase.

It’s the raid that keeps players engaged week after week – not the story campaign, which can be completed in an afternoon. Writing a review of Destiny without having seen the raid is like rating a “Mission Impossible” movie when you’ve only seen a pre-release version that didn’t include the stunts and special effects. You can do it this way, but it’s bad.

Destiny-Polygon-Shirt
The US site Polygon gave Destiny an infamous 6/10, and the developers of the hit game took that proudly and defiantly on their chest.

What particularly annoys me: Exactly this was the major mistake in the Destiny reviews two years ago. Reviewers played through the story and wrote their “6 out of 10 – it’s okay” reviews without ever engaging with the Glass Chamber or the addictive loot system, which is at the core of Destiny. And then the same sites had to report on every little scrap of a game they’d rated as at best average for six months – because the fans flooded them with demands.

Two years later, the media should really have learned their lesson. No matter how important and lucrative it is to have a review out on release day. It can’t be taken seriously.

Source(s): pcgames, gamesradar
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