In the MMO shooter Destiny, update 2.3.0 has brought changes to the Guardians’ focuses. We will see how the adjustments of each Super become noticeable in practice.
The YouTuber Vslava HD has taken a close look at the Super attacks of the Guardians before and after update 2.3.0 and created a comparison of how the changes impact PvE gameplay. As a preview: Apparently, many do not work as stated in the patch notes.
You can watch Vslava HD’s detailed video below. There you will also see some “before/after proof images”:
Super changes after update 2.3.0 in practical test
The “test subject” of the YouTuber was the “Ultra Knight,” which he visited repeatedly with various Super attacks.
Warlock
- Voidwalker: The Nova Bomb should experience a 50% base damage increase and an additional 50% against AI enemies.
Test: This is not the case. The damage difference is present, but not by 100%. It seems that the 50% base damage increase is missing.
- Stormcaller: The base damage of the Storm trance should be increased by 10% against AI enemies. However, Vslava HD notices no changes here, only the time of active Super is slightly shorter.
- Sun Singer: Nothing has been altered about the Super by Bungie, but – among other things – on the Solar Grenade and the focus node “Viking Burial.” This seemingly leads to the grenade being extremely weakened compared to before. You can check the test in the video above, starting at 4:27.
Titan
- Striker: The Fists of Chaos are supposed to generate 50% more base damage and 50% more damage against AI enemies with update 2.3.0. And indeed, the damage has increased by about 100% in the test. So one can say: Test passed, Titan!
- Sunbreaker: In addition to a higher flight speed and a larger explosion radius, the base damage should be increased by 10% against AI enemies. However, the YouTuber notices no differences in damage.
- The Defender with his bubble received no changes and was therefore not tested.
Hunter
- Gunslinger: The Golden Gun is supposed to have a base damage increase of 50% and an additional 30% against AI enemies. The perk “Grail” increases the damage by another 30%. Overall, the Golden Gun should therefore be able to deal 110% more damage.
In the test, the Golden Gun also inflicts significantly more damage, but not quite the 110%. However, it is not clear whether the YouTuber activated the focus node “Grail”. Nevertheless, he now considers this Super PvE viable, especially with the helmet “Celestial Night Hawk”.
- Blade Dancer: The Arc Blade has been extensively reworked. The base damage against AI enemies was supposed to be increased by 30%. However, this has not increased. The damage overall is considered higher due to the other changes to the Arc Blade.
- Nightstalker: The Shadow Shot is now supposed to suppress upon impact. Here, the YouTuber did not create a comparison.
Overall, Vslava HD notes that the patch notes do not deliver what they promise. Many changes are not noticeable. Whether Bungie will address this at a later point remains to be seen.
Note: These findings are based on the investigations of a Guardian and are neither to be considered official nor universally applicable.
What do you think of these (missing) Super changes?
You can read all changes of update 2.3.0 in Destiny here.